[minimod][v0.11.1-beta] 10.5x - enemy number multiplier (+divider)

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Rowsol
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Re: [minimod][v0.10.0] 10.5x - enemy number multiplier (+divider)

Post by Rowsol »

TY, the problem is solved.
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Re: [minimod][v0.10.0] 10.5x - enemy number multiplier (+divider)

Post by Nems »

Just wanna hop in and say that Rowsol isn't the only one having this problem with v0.10.0. I just tried 5x multiplier settings with Pandemonium monsters in map 01 of Doom 2 (no thrust though because I have no idea how to even reach that setting) and there are monsters spawning in the walls.
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Re: [minimod][v0.11.0-beta] 10.5x - enemy number multiplier (+divider)

Post by m8f »

v0.11.0-beta

This is a beta release, meaning that it may contain bugs. Bleeding edge! If you find a bug, please let me know!

New:
- kill marker: when the multiplier is < 1.0, the enemies that are about to die when alerted now have a special icon above their heads.
- per type multipliers: if main multiplier is set to 0, then a multiplier menu will appear after the level is started, in which the multipliers can be assigned for each enemy type. This also should work in multiplayer.
- smart enemy walk-through: the multiplied enemies can walk through each other only until they have enough space. Then they lose the ability to walk through each other.
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Re: [minimod][v0.11.0-beta] 10.5x - enemy number multiplier (+divider)

Post by m8f »

v0.11.1-beta

Fixes:
- missing icon;
- cloned enemies where-to-spawn position.
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Re: [minimod][v0.11.0-beta] 10.5x - enemy number multiplier (+divider)

Post by TristanH »

m8f wrote: Fri Mar 28, 2025 11:28 pm v0.11.0-beta

This is a beta release, meaning that it may contain bugs. Bleeding edge! If you find a bug, please let me know!

New:
- kill marker: when the multiplier is < 1.0, the enemies that are about to die when alerted now have a special icon above their heads.
- per type multipliers: if main multiplier is set to 0, then a multiplier menu will appear after the level is started, in which the multipliers can be assigned for each enemy type. This also should work in multiplayer.
- smart enemy walk-through: the multiplied enemies can walk through each other only until they have enough space. Then they lose the ability to walk through each other.
Finally! An update after all these years! It's about time.
TristanH
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Re: [minimod][v0.11.1-beta] 10.5x - enemy number multiplier (+divider)

Post by TristanH »

Sorry about another post so soon, but I need help with something.

I saw on Slade that you can set the Multiplier to 100x, and 20x and 100x have their own messages.
I don't know how to make that possible. Help will be much appreciated.
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r&r
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Re: [minimod][v0.11.1-beta] 10.5x - enemy number multiplier (+divider)

Post by r&r »

I kinda wonder if there was mod like this,
but in a Half Life npcs style?
able to randomly spawn helpful friendlies, 3rd party enemies.
to have 3 way fights.
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Rowsol
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Re: [minimod][v0.11.1-beta] 10.5x - enemy number multiplier (+divider)

Post by Rowsol »

TristanH wrote: Thu May 29, 2025 5:58 pm Sorry about another post so soon, but I need help with something.

I saw on Slade that you can set the Multiplier to 100x, and 20x and 100x have their own messages.
I don't know how to make that possible. Help will be much appreciated.
Open with Slade. Go to menudef.txt. Line 6 looks like this

Code: Select all

X5Slider "", x5_multiplier, 0, 10.5, 0.1, 1
Change that 10.5 number to something bigger. Not sure why you'd want to though, lol.
TristanH
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Re: [minimod][v0.11.1-beta] 10.5x - enemy number multiplier (+divider)

Post by TristanH »

Rowsol wrote: Thu May 29, 2025 7:58 pm
TristanH wrote: Thu May 29, 2025 5:58 pm Sorry about another post so soon, but I need help with something.

I saw on Slade that you can set the Multiplier to 100x, and 20x and 100x have their own messages.
I don't know how to make that possible. Help will be much appreciated.
Open with Slade. Go to menudef.txt. Line 6 looks like this

Code: Select all

X5Slider "", x5_multiplier, 0, 10.5, 0.1, 1
Change that 10.5 number to something bigger. Not sure why you'd want to though, lol.
So, you're not sure why I'd want that, eh? Well... It's simple. CHAOS!!! I wanna embrace CHAOS!!!
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