Hello fall guys,
I'm making a fun map modification of Brutal Wolfenstein. The hits-scanning enemies make it way too hard though. I'd like to slightly increase the standard 100 points max health. I've modified the health parameter in misc/PLAYER.txt but this doesn't increase the hp available with normal health pickups.
Can someone suggest me some tips? Thanks in advance!
How to modify player's max health with scripts in slade?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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