Code: Select all
{
Default
{
Translation "LichCaco";
}
States
{
Missile:
HEAD BC 5 A_FaceTarget;
HEAD D 0 Bright A_StartSound("caco/attack");
HEAD D 5 Bright A_SpawnProjectile("Whirlwind");
Goto See;
}
}
Moderator: GZDoom Developers
Code: Select all
{
Default
{
Translation "LichCaco";
}
States
{
Missile:
HEAD BC 5 A_FaceTarget;
HEAD D 0 Bright A_StartSound("caco/attack");
HEAD D 5 Bright A_SpawnProjectile("Whirlwind");
Goto See;
}
}