It's been a hot minute since I posted this, so I can't remember the exact setup I was using, but I tried it again this evening and it seems to be working now. Idk what that was about. I guess it's some sort of compatibility bug with one of my other countless mods. While I'm thinking about the menu, I think it'd be a lot better if it just displayed more info. Like for example, all of my equipment instead of just the ones I have equipped in the moment.sidav wrote: Fri Jan 24, 2025 1:28 pmWait, but it should pause the game! At least it does so for me, as it is with any ZForms menu. Interesting...
If you're going ahead with this, I also agree that a rifle and/or railgun type weapon would be really good. I'd still prefer a super-accurate shotgun, but they're basically the same thing as a rifle. Alternatively, you could give every weapon an alt-fire and have a high accuracy shot be one of them. Alt-fires are always really cool. It would also be nice to see one or two hexen weapons.sidav wrote: Mon Jan 27, 2025 7:21 pm Just as I feared, then. Well, it seems adding more weapons is the way to go.
Also, cool feature idea. Crossover compatibility option with the DamNums mod to show when you score a critical hit.
Edit: Discovered a very funny but impractical bug: Reaching level 303 makes the experience stack overflow, causing it to go negative and prevent any further level ups. You will never reach level 303 without using commands, but I found it amusing.