Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions
about a project, either find that project's thread, or start a thread in the
General section instead.
Got a cool project idea
but nothing else ? Put it in
the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read
the full rules for more details.
kgsws
Posts: 117 Joined: Sat Apr 23, 2005 3:45 am
Location: CZ
Post
by kgsws » Fri May 20, 2005 5:18 pm
Download :
http://www.zdoom.ic.cz/download/vox.rar
Help :
Jmeno aktoru = actor name
Chyba pri nacitani = error while loading
Pozor paleta se neprevadi = warning palette does not convent
Chyba pri zapisovani do = error while writing to
Chybi jmeno souboru = missing filename
Zadejte = type
Jmeno = name
EDIT: decorate can not have more than 250 kb ....
EDIT 2 : on my computer
Edit 3 : sprite must have angle 90
kgsws
Posts: 117 Joined: Sat Apr 23, 2005 3:45 am
Location: CZ
Post
by kgsws » Sat May 21, 2005 2:09 am
With this you can comvent from KVX to VOX and change palette to doom.
http://advsys.net/ken/slab6.zip
Last edited by kgsws on Sat May 21, 2005 4:13 am, edited 1 time in total.
kgsws
Posts: 117 Joined: Sat Apr 23, 2005 3:45 am
Location: CZ
Post
by kgsws » Sat May 21, 2005 3:48 am
i updated it, 3d sprite can have any angle (but with some voxels is bug)
(download it again)
Screenshot:
Edit :
Last edited by kgsws on Sat May 21, 2005 2:00 pm, edited 1 time in total.
Vader
Posts: 4241 Joined: Fri Jul 30, 2004 4:00 am
Location: Germany
Post
by Vader » Sat May 21, 2005 4:15 am
Though I´m not a big fan of Voxels, this looks worth checking out
Good job!
Skunk
Posts: 1189 Joined: Tue Jan 18, 2005 1:04 am
Post
by Skunk » Sat May 21, 2005 4:21 am
Vader - Why not? Heh... having Voxels in ZDoom is one more step to ZDoom being the ultimate gaming engine...
Vader
Posts: 4241 Joined: Fri Jul 30, 2004 4:00 am
Location: Germany
Post
by Vader » Sat May 21, 2005 4:25 am
Yeah, but I just don´t like this blocky look of Voxels.
Besides, it looks kinda out of place, if not every sprite is replaced by a voxel model.
Belial
Posts: 1616 Joined: Wed Feb 09, 2005 3:09 pm
Post
by Belial » Sat May 21, 2005 4:30 am
I think SW and Blood looked cool with their ammo boxes (and some decor in Blood) as voxels.
kgsws
Posts: 117 Joined: Sat Apr 23, 2005 3:45 am
Location: CZ
Post
by kgsws » Sat May 21, 2005 5:18 am
Belial wrote: I think SW and Blood looked cool with their ammo boxes (and some decor in Blood) as voxels.
yes
Phoenix
Posts: 344 Joined: Tue Sep 28, 2004 4:49 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Location: Canada
Post
by Phoenix » Sat May 21, 2005 12:35 pm
so this turns actual 3d voxel models into multiangle sprites, or...?
kgsws
Posts: 117 Joined: Sat Apr 23, 2005 3:45 am
Location: CZ
Post
by kgsws » Sat May 21, 2005 12:41 pm
Phoenix wrote: so this turns actual 3d voxel models into multiangle sprites, or...?
yes but with bug
Skunk
Posts: 1189 Joined: Tue Jan 18, 2005 1:04 am
Post
by Skunk » Sat May 21, 2005 1:21 pm
Anything that is a good addition to Zdoom, wether or not it looks good, is awesome.
kg, good work.
kgsws
Posts: 117 Joined: Sat Apr 23, 2005 3:45 am
Location: CZ
Post
by kgsws » Sat May 21, 2005 1:51 pm
Skunk wrote: Anything that is a good addition to Zdoom, wether or not it looks good, is awesome.
kg, good work.
Thanks but it is not complete
Skunk
Posts: 1189 Joined: Tue Jan 18, 2005 1:04 am
Post
by Skunk » Sat May 21, 2005 10:46 pm
Dude, the worm is <3
Belial
Posts: 1616 Joined: Wed Feb 09, 2005 3:09 pm
Post
by Belial » Sun May 22, 2005 4:07 am
DoomWorms 3D anyone?
This + the terrain generator = quite possible
Last edited by Belial on Sun May 22, 2005 5:07 am, edited 1 time in total.
Phobus
Posts: 5984 Joined: Thu May 05, 2005 10:56 am
Location: London
Post
by Phobus » Sun May 22, 2005 4:38 am
Go for it!