Apparently it was a shader mod in my skins folder causing the issue, not the engine. The servers are going back to the latest version .auratoostronk wrote: ↑Mon Sep 23, 2024 6:26 pmI've found out that versions past 1.4.14 have some rendering changes that create some issues with the shader mod that the servers are running, and has also been causing me some texture bugs (apparently I'm the only one that's encountered it so far, but it makes it hard to play). I've reverted the servers back to 1.4.14 and changed the Q-Zandronum link in the initial post to link to the correct version (at least until the bug is fixed).
[QZAND] Alphatius - A PvP-focused Arena FPS
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [QZAND] Alphatius - A PvP-focused Arena FPS
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Re: [QZAND] Alphatius - A PvP-focused Arena FPS
Is it correct that Alphatius is actually a new game, linked to doom only by the game engine? Does it have its own iwad or ipk3?
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Re: [QZAND] Alphatius - A PvP-focused Arena FPS
Version 007 released!
Announcer sounds added and bot behavior updated.
See the full changelog below:
Announcer sounds added and bot behavior updated.
See the full changelog below:
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Re: [QZAND] Alphatius - A PvP-focused Arena FPS
It does not require any commercial IWADs, just Q-Zandronum and the mod itself. The IWAD it comes with has an empty MAP01 marker and no additional data.
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Re: [QZAND] Alphatius - A PvP-focused Arena FPS
This is very good. I experimented and found that Q-zan is quite tolerant of non-standard iwads. But Q-zan doesn't seem to support standalone ipk3 to make it look like one piece?auratoostronk wrote: ↑Sun Oct 06, 2024 9:02 pm It does not require any commercial IWADs, just Q-Zandronum and the mod itself. The IWAD it comes with has an empty MAP01 marker and no additional data.
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Re: [QZAND] Alphatius - A PvP-focused Arena FPS
It turns out that it is possible to run the autonomous IPK3 without fakeiwad. I did this for Qzan and Zandronum when I experimented with my game.
The need for fakeiwad is because the Doomseeker cannot start?
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Re: [QZAND] Alphatius - A PvP-focused Arena FPS
I see that everything has been updated. Q-zan and Alphatius have been updated.