Final Raider Gold - Croft Never Dies

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LossForWords
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Final Raider Gold - Croft Never Dies

Post by LossForWords »

Image

*beep*
"Hello. Our sincerest apologies for calling you again so soon.
I know how frustrating it must be to have an expedition go to waste, but unfortunately, the Artifact wasn't strong enough to seal the gateways.
It shattered itself into an explosion of energy and shrapnel upon the first attempt.

However, our researchers have located an artifact that can stop them before they can reach our planet: The Lance of Hallows.
A weapon used by the first warriors to ever face them.

We may not know much about it, but we theorize it's power may just be what's needed to seal these gateways permanently.

Our american and japanese correspondents have... *questioned* our decision to enlist you once more for this expedition, to put it mildly, but their resuits have been... *suboptimal*, to say the least.

Please refer back to us as soon as possible.

The world needs you more than ever, Ms. Croft."
*beep*
Spoiler: Screenshots:
Download Here
Last edited by LossForWords on Sat Sep 28, 2024 4:01 pm, edited 1 time in total.
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kabuto
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Re: Final Raider - Croft Never Dies

Post by kabuto »

Fuck yes. I´m been waiting this since i saw the announcement on your itch.io page.
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BLSZDOOM
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Re: Final Raider - Croft Never Dies

Post by BLSZDOOM »

what is the difference beetwen this and the old final raider?
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LossForWords
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Re: Final Raider - Croft Never Dies

Post by LossForWords »

It's a long list, and with all sincerity you'll get more out of playing the mod rather than hearing me describe it.
Spoiler: BUT IF I MUST . . .
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BLSZDOOM
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Re: Final Raider - Croft Never Dies

Post by BLSZDOOM »

i absolutely loved the right click fires guns sequentially i was wanting something like this BUT i did noticed something odd,but lara moves rather slowly is that itentional?(it still happens if i use something like universal build move for example)
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dawnbreez
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Re: Final Raider - Croft Never Dies

Post by dawnbreez »

BLSZDOOM wrote: Sat Sep 21, 2024 10:35 pm i absolutely loved the right click fires guns sequentially i was wanting something like this BUT i did noticed something odd,but lara moves rather slowly is that itentional?(it still happens if i use something like universal build move for example)
There was something in the patch notes about making movement less slippery, so yeah, I think it's intentional. I've been told the original Tomb Raider games had very...deliberate movement.

Honestly, I'd like to have a full movelist. Rolling was in the changelog, as is ledge-climbing, but am I missing anything else...?
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LossForWords
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Re: Final Raider - Croft Never Dies

Post by LossForWords »

Pretty much.
Movement is a little slower and less slippery than Doom's usual movement, Lara jumps a lot higher, plus the rolling (which can be done in both air and ground) and ledge-grabbing.
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Dr_Cosmobyte
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Re: Final Raider - Croft Never Dies

Post by Dr_Cosmobyte »

Holding to any direction while crouching+jumping (or doing it mid air, i quite don't get the command right) will trigger movement.

If you press down to go back, Lara will do a backflip, if you press up, she'll do a front flip, if you press to the sides, she'll flip to the sides and so on
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LossForWords
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Re: Final Raider Gold - Croft Never Dies

Post by LossForWords »

I, uhhh. yeah.

I accidentally titled this "Final Raider" instead of "Final Raider Gold".

Anyways, latest update log:
https://lossforwords-atmo69.itch.io/fin ... pdate-logs
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kabuto
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Re: Final Raider Gold - Croft Never Dies

Post by kabuto »

Nice mod, but it needs more ammo for pickup. I spend to much time having to use the infinte ammo pistols.
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