Let�s develop: Monster Sight Calculation

Moderator: GZDoom Developers

Postby Sphagne » Fri May 20, 2005 12:03 am

Well, I have done it, about the same time of that AI thread, called Universal Level Structure. :wink:
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Postby Sphagne » Thu Jul 21, 2005 3:31 pm

Ahem. Is anybody in the mood for this feature suggestion?

Believe me, it would be a great addition to ZDoom. Think about stealth based maps.
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Postby Cutmanmike » Thu Jul 21, 2005 3:41 pm

Metal gear doom? Heh.
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