Abysm 2 EXPANSION: Pharaoh's Judgement - New Release 1.2

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jazzmaster9
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Re: Abysm 2 EXPANSION: Pharaoh's Judgement - New Release 1.1

Post by jazzmaster9 »

Update Uploaded for v1.1
- New Original Overworld theme composed by PRIMEVAL.
- Silver Sword Ring active HUD Indicator now disappear during the Secret Level Cutscene.
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jazzmaster9
Posts: 873
Joined: Wed Apr 18, 2012 11:37 pm
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Re: Abysm 2 EXPANSION: Pharaoh's Judgement - New Release 1.2

Post by jazzmaster9 »

Update Uploaded for v1.2 As part of Abysm 2's 4th Anniversary Release
    • Silver Sword Ring effect now activates when health is 95% and above
      Burning Flame Dance Ring absorption increased from 25% to 30%
      Twin Fang now has correct 1d3 damage calculation
      Added bite sounds to Crocodiles
      Slasher Sekmet no longer shocked by lightning damage
      Added Flask drops for Slasher Sekmet and the Three High Priests to make it consistent with the base game where select Unique enemies drop them
      Previously Unused Unique enemy, Vile Beast Temet, added to Heqet Marsh
      Three High Priests now give different XP instead of just inheriting off each other
      Added dialogue to the barmaid about the futuristic music box
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