Demonic Bribery: demons for hire!

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Shatter-Thought[V-4]
Posts: 146
Joined: Tue Apr 06, 2021 8:21 pm
Graphics Processor: Not Listed

Re: Demonic Bribery: demons for hire!

Post by Shatter-Thought[V-4] »

An excellent mod. This is pretty nice for working with player or monster side mods that give the player a hard enough time (Especially at the start) to give the player an edge.

I love how the coins work with tossing them, and their bouncing like a grenade, which strangely has a tactical use for bouncing them off walls which is great for catching enemies by surprise to start in-fights.

I think an option to change how often they spawn would work nicely to balance it out, another idea I have in mind is a passive counter that builds up every time a monster is "converted" to your side, giving a debuff on the player if you use them too much (With the context of some kind of curse buildup), so in example hiring 20 monsters may make you a little slower, or poison the player for a few seconds.

Very cool mod!
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Ferretmanjcdenton
Posts: 419
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: Demonic Bribery: demons for hire!

Post by Ferretmanjcdenton »

This mod is absolutely fantastic.

Is there a chance you could give us different themes ?

Maybe one being some form of demonic energy instead of a coin? Or a parasitic worm maybe? Maybe a blinking chip?

I ask cause the principal of this is absolutely fantastic but the visuals turn every modcombo in some kind of mario esk comic style.
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Skelegant
Posts: 1436
Joined: Sun Aug 03, 2014 2:38 am
Preferred Pronouns: She/Her
Location: All over the walls and floor of E2M8

Re: Demonic Bribery: demons for hire!

Post by Skelegant »

There have been a buncha replies on this, will try to address em all in one go:
Some of these ideas are pretty fun, cosmos10040 raises a good point with how frequently the coins spawn, but ultimately I feel like these ideas are all out of this mod's scope, I made it purely as a fun way to mess with the +FRIENDLY flag cuz doom infighting amuses me lol
BUT I would love to see folks making their own versions of this sort of thing, gettin those ideas out there in new ways, maybe a dart gun or wizard staff that does Shatter's curse buildup idea there. "Make the mod you want to play" is my doom modding motto lol
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