Monster resistant to tracer damage.

Ask about ACS, DECORATE, ZScript, or any other scripting questions here!

Moderator: GZDoom Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.

Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
Post Reply
User avatar
Aeddes
Posts: 15
Joined: Wed Aug 10, 2022 12:58 pm
Preferred Pronouns: He/Him

Monster resistant to tracer damage.

Post by Aeddes »

Hello.
Is there a way to reduce the tracer damage taken by a monster using DECORATE?
I'm specifically asking a way to reduce the damage taken by Spider Mastermind on BFG shots (by making SMM a bit resistant to tracers, not changing the weapon properties per se).

Thanks in advance.
User avatar
kodi
 
 
Posts: 1361
Joined: Mon May 06, 2013 8:02 am

Re: Monster resistant to tracer damage.

Post by kodi »

I think declaring
DamageFactor "BFGSplash", 0.5
in the SMM replacement actor should work without changing the weapon. If you want to replace neither the BFG nor the SMM you'll need zscript instead of decorate I think. Could maybe use ACS to give the SMM a powerup with BFGSplash resistance, but I'm not sure if you can define such a powerup in Decorate.
User avatar
Aeddes
Posts: 15
Joined: Wed Aug 10, 2022 12:58 pm
Preferred Pronouns: He/Him

Re: Monster resistant to tracer damage.

Post by Aeddes »

kodi wrote: Sat Mar 02, 2024 1:35 pm I think declaring
DamageFactor "BFGSplash", 0.5
in the SMM replacement actor should work without changing the weapon. If you want to replace neither the BFG nor the SMM you'll need zscript instead of decorate I think. Could maybe use ACS to give the SMM a powerup with BFGSplash resistance, but I'm not sure if you can define such a powerup in Decorate.
This!
Exactly what i'm looking for.

Thanks sir!
Post Reply

Return to “Scripting”