kalensar wrote: ↑Fri Feb 02, 2024 4:57 pm
Nice mod. Went thru and did a play test. Just gonna list the minor problems I saw that could be fixed easily.
*snip*
Thank you for the feedback.
About the edits, i really don't mind it, i think people should tweak it to what makes it more satisfying to them.
But i, personally, based these choices on what felt satisfying to me.
Except for A_RailAttack weirdness on the sniper, God knows how much happier i'd be if someone figured out a way to fix that.
The revolver's main draw, is that it's firerate is slower, but a lot more accurate, while the secondary is faster, but a lot more effective at close range, with the shots getting less accurate as the burst goes.
The Tommygun has a bigger magazine, decent accuracy, and a spray-fire alt for better crowd control.
The 1911 has a shorter mag, but tap-firing it gives it better range, and a good trigger finger can squeeze a lot out of these 9 shots.
The primary of the Trenchgun is more accurate at mid-to-long range, that added with the significant damage increase over the vanilla shotgun, makes it a hell of a lot more powerful.
The faster firerate of the alt comes at the cost of SSG spread.
Other than the Rocket Launcher and BFG slots, plasma/rocket ammo spawns already give the Molotov and Dynamite, not just as ammo, but as weapon pickups.
Hell, there is a reason i choose to keep Molotovs as a late-game weapon instead of a RL/Rocket ammo drop, it's an insanely powerful crowd-control tool, more of a BFG than the BAR, in my opinion.
All of these weapons have individual uses and situations.
But with some i definitively agree.
For me, as satisfying as i think the baseball bat is, as a straight upgrade to the fists, the charge-up mechanic would definitively give it a more interesting touch.
And the fixes for the Super Shotgun's reload should've been implemented yesterday, though. Maybe i just got used to the manual reloads to notice, i don't usually forget it lmao.
EDIT: Done. Updated the bat and the SSG's auto-reload, and fixed the palette of the resurrected enemies.