Ability to force HUD aspect ratio correction OFF
Moderator: GZDoom Developers
- generic name guy
- Posts: 122
- Joined: Wed Nov 11, 2020 3:25 pm
- Graphics Processor: nVidia with Vulkan support
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Ability to force HUD aspect ratio correction OFF
Pretty self-explanatory, being able to force hud_aspectscale off. I see a lot of players of a mod i work on playing it with the HUD vertically streched, it was designed for square pixels and the vertical stretch was already manually accounted for for the mugshot only in the call that draws it, so an option to force it off in, say, BeginHUD() would be very useful.
Re: Ability to force HUD aspect ratio correction OFF
Already implemented. Set the hud resolution to 320x240 or 640x480 or some other square pixel 4:3 resolution in the mod's hud definition to force it to take effect.
- generic name guy
- Posts: 122
- Joined: Wed Nov 11, 2020 3:25 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Brazil
- Contact: