Ability to force HUD aspect ratio correction OFF

Remember, just because you request it, that doesn't mean you'll get it.

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generic name guy
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Ability to force HUD aspect ratio correction OFF

Post by generic name guy »

Pretty self-explanatory, being able to force hud_aspectscale off. I see a lot of players of a mod i work on playing it with the HUD vertically streched, it was designed for square pixels and the vertical stretch was already manually accounted for for the mugshot only in the call that draws it, so an option to force it off in, say, BeginHUD() would be very useful.
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Rachael
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Re: Ability to force HUD aspect ratio correction OFF

Post by Rachael »

Already implemented. Set the hud resolution to 320x240 or 640x480 or some other square pixel 4:3 resolution in the mod's hud definition to force it to take effect.
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generic name guy
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Re: Ability to force HUD aspect ratio correction OFF

Post by generic name guy »

Rachael wrote: Sat Jan 20, 2024 6:44 am Already implemented. Set the hud resolution to 320x240 or 640x480 or some other square pixel 4:3 resolution in the mod's hud definition to force it to take effect.
Doing that in SetSize, no dice, still gets stretched.
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