GET IT NOW HERE AT MEGA!! (Version 0.98A)
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GoogleDrive Mirror! (Version 0.98A)
This is released since a rather silly issue with Korax has been revealed thanks to DarkQuill's testing. I'm honestly amazed no one spotted it until now; but basically his script breaks if he had increased Max HP for whatever reason. This fixes this. Since I had to use an available, yet stable version of 0.99 to inject the fix into, you do also get an additional difficulty modifier and some balance fixes early since I used a version from late July, so bonus, yay!
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[0.98A Hotfix]
'Immortal Evil Overlord'
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23/09/2023
+New!: New difficulty option- [Damage Multiplier]. You can now increase the base
multiplier for monster attacks, if you think Walp enemies are not deadly
enough, up to 2x. This will stack with the regular increases from Skill 5,
if you play that, so keep that in mind.
+Tweak: Difficulty/Skill Level no longer modifies HP. If you want to modify
Base HP, use the option from the Walpurgis Difficulty Options menu
instead. This is to improve compatibility with current & future bosses.
+Balance: Magister Vis Primary and Secondary Fire reduced damage by around 15%.
+Balance: Dagon Primary Mutate Aqua Jets reduced damage by around 10%.
+Balance: Hebiko Sceptre Primary Upgrade Caduceus Shots reduced damage by 15%.
+Balance: Hebiko Sceptre Primary Mutate Acid Spray increased range by 10%.
+Fixed: The main hotfix- Korax's scripts were fixed as they actually didn't work
if Korax's Base HP had been modified by any factor (oops).
+Fixed: Slight alteration to Sturm Spear Secondary Mutation Bouncy Spear trying
to fix the fact that it sometimes causes a weird sound on final explosion.
Not 100% sure if this does it, but it should.