
ParryMe, a universal parrying mod for GZDoom
Before getting hit by anything, yes, *anything!* that isn't self-inflicted or environmental, you can press Forward to parry within a 4-tic window in order to avoid getting any damage, and can only parry again after that time window expires. You can also stun monsters by parrying their melee attacks. If you get damaged, you won't be able to parry for a few tics, so be careful. Not only is it likely overpowered, but it also comes with a little combo counter if you manage to parry multiple attacks in quick succession!
Parry time windows and monster stunning can be configured through ParryMe Options from the main Options menu.
This mod should be multiplayer-compatible, but no extensive testing has been done for it yet. It'd probably be really fun to use in deathmatch.
This is a ZScript rewrite of Mawosic's Parry-Mod. All credits go to them.
DOWNLOAD: https://github.com/LocalInsomniac/ParryMe/releases