GZDoom 4.10 Not saving resolution
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- salahmander2
- Posts: 130
- Joined: Wed Nov 19, 2014 7:20 pm
GZDoom 4.10 Not saving resolution
Hiya, for some reason, the resolution of the latest GZDooms isn't saving the resolution, it's defaulting to the smallest res. It's never been an issue once prior.
Re: GZDoom 4.10 Not saving resolution
This is a known bug that was fixed very soon after 4.10's release but unfortunately - probably for a number of reasons - the followup release that was originally planned didn't happen.
- salahmander2
- Posts: 130
- Joined: Wed Nov 19, 2014 7:20 pm
Re: GZDoom 4.10 Not saving resolution
I'm guessing there's no workaround until then? I did try one of the dev builds but noticed the issue still remains.
Re: GZDoom 4.10 Not saving resolution
You can use the console commands "vid_setsize <x> <y>" to set the window size and "vid_setscale <x> <y>" to set the scaling and they should save - but only if you haven't already used the menu commands for them in this session.
If the problem indeed still exists in dev builds then I will move this back to open bugs for further investigation.
If the problem indeed still exists in dev builds then I will move this back to open bugs for further investigation.
- DELTAtheDboi005
- Posts: 219
- Joined: Tue Apr 05, 2022 3:43 am
- Preferred Pronouns: He/Him
Re: GZDoom 4.10 Not saving resolution
I had this exact issue, it's config-related, I was able to somewhat fix it by changing by width 320 to 960 and height from 200 to 540 in my config. For you, it may be a different resolution. Feel free to experiment with this and let me know if this works.