Watch it from about ~19 seconds till the end. This happens in all ports, something to explore when there's suitable time.
Duke: Enemy actor angles can be screwy
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Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Re: Duke: Enemy actor angles can be screwy
This seems more like a CON issue than anything related to the engine.
What's up with the gigantic blood pool in this recording though?
What's up with the gigantic blood pool in this recording though?
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49230
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Duke: Enemy actor angles can be screwy
Unrelated and long fixed.