Played this mod recently. Doomslayer is superior range and damage wise, but i just love to play as Lord Blaz. He's so much fun to maneuver!! Neat update.
I do have some feedback i've got along the playthrough:
- Utility Action(the stun shotpistolgun) on Doomslayer never alerts enemies.
- Edgelord's shadowy clones doesn't die upon their master's death and it did build an extra punishment! Not really a big deal per se, but can be inconvenient at times.
Plus Edgelord's invisible corpse? Becomes visible when it gets crushed.
- Speaking of which, Bonelord never gets revived under any kind of crusher. But under the doors, however, the animation still plays but then he disappears if you don't open them.
Nothing major. But might can be seen rarely except the first one. Definitely will look forward to the next update!!
GMOTA: Fantasy arcade action (last post here 4-18-23)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]
hello.
can you give me command to summon fatal draw lord blaz ?
can you give me command to summon fatal draw lord blaz ?
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Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]
thank you.
hmm when kustam will be already to be played again ??
sorry for my bad english.
hmm when kustam will be already to be played again ??
sorry for my bad english.
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Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]
Me too, wondering when the new class show up?
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Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]
Kustam will return along with Samson once I return to GMOTA development. I'm currently in the process of wrapping up the final update for Combined_Arms Gaiden. I can't say for certain when this next GMOTA update will hit though, as I have a lot of work ahead of me when I return to this.
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Re: GMOTA: Fantasy arcade action, UPDATE 1/12/2023 [V1.5.2]
The best quality is more important than the speedy release of the update! We'll wait.
And I'm looking forward to "Combined Arms Gaiden 2.0": I want to appreciate the new style of gameplay.
And I'm looking forward to "Combined Arms Gaiden 2.0": I want to appreciate the new style of gameplay.
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Re: GMOTA: Fantasy arcade action. (last post here 4-18-23)
Due to some recent events happening here in the forums, specifically here and the ongoing stuff here I've decided I no longer wish to post updates here. My projects aren't dead though, far from it. I apologize to how much of a pain in the ass this is going to be to anyone here in the forums that keep track of my stuff here, but you can find me down here as well:
TWITTER
TUMBLR
YOUTUBE
TWITCH
ITCH.IO
I'll see some of you guys there. Thank you to those who have posted feedback on my work here over the years. I don't have any bad blood towards anyone, but I feel like I'm better off dipping out. Be well.
TUMBLR
YOUTUBE
TWITCH
ITCH.IO
I'll see some of you guys there. Thank you to those who have posted feedback on my work here over the years. I don't have any bad blood towards anyone, but I feel like I'm better off dipping out. Be well.