Sorry for the radio silence, my motivation to work on things was utterly obliterated this year.
Rampancy 2.0 is coming very soon!
Rampancy - [2.0]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 1952
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- Location: Here, stupid.
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Re: Rampancy - [1.3]
Lots of new stuff in the works =)
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- Joined: Tue Apr 05, 2022 3:43 am
Re: Rampancy - [1.3]
I had a gameplay mod in mind that also has robots as the big baddies, glad to see I'm not the only one.
Also, this mod will be absolutely awesome to play! I can feel it!
Also, this mod will be absolutely awesome to play! I can feel it!
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- Posts: 1952
- Joined: Mon Dec 17, 2012 11:08 am
- Location: Here, stupid.
Re: Rampancy - [2.0]
oh no robots
help they replaced my blood with lightning and i can't stand up anymore
help they replaced my blood with lightning and i can't stand up anymore
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- Joined: Wed Mar 06, 2013 5:31 am
Re: Rampancy - [2.0]
Impressive changelog!
oh noRoller Droids will no longer get stuck on walls. Have fun!
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Re: Rampancy - [2.0]
Really nice to see this update, Yholl. I hope this mod can be made as excruciatingly difficult as possible. I typically play on Fast Monsters + Nightmare Reaction Times with standard monsters after all.
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Re: Rampancy - [2.0]
This looks very interesting, I'm surprised I didn't try this monster pack before!