Missing libjpeg.so.8?
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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Missing libjpeg.so.8?
So I've been trying to run my custom doom map. Everything went well until I tried to run it. I opened my linux terminal and looked at the log after I tried to run it. "./gzdoom: error while loading shared libraries: libjpeg.so.8: cannot open shared object file:" No such file or directory. I installed libjpeg on copr and in the package manager and it would still give me the error. I also have to Linux portable from the github page.
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Re: Missing libjpeg.so.8?
With Fedora you either self-compile or you're kind of screwed, at least as far as using someone else's binaries go.
If you don't want to do that, you can try and see if a libjpeg-turbo-8 package is available, if not, you'll probably have to create a Debian/Ubuntu chroot and run it from inside there, or at least set your LDPATH to point to it. A debootstrap utility is likely available on Fedora to get things going, there.
If you don't want to do that, you can try and see if a libjpeg-turbo-8 package is available, if not, you'll probably have to create a Debian/Ubuntu chroot and run it from inside there, or at least set your LDPATH to point to it. A debootstrap utility is likely available on Fedora to get things going, there.
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- Joined: Sun Feb 12, 2023 8:00 am
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Re: Missing libjpeg.so.8?
Rachael wrote:
> With Fedora you either self-compile or you're kind of screwed, at least as
> far as using someone else's binaries go.
>
> If you don't want to do that, you can try and see if a libjpeg-turbo-8
> package is available, if not, you'll probably have to create a
> Debian/Ubuntu chroot and run it from inside there, or at least set your
> LDPATH to point to it. A debootstrap utility is likely available on Fedora
> to get things going, there.
I decided to say screw it and im compiling gzdoom. It should work out well hopefully
> With Fedora you either self-compile or you're kind of screwed, at least as
> far as using someone else's binaries go.
>
> If you don't want to do that, you can try and see if a libjpeg-turbo-8
> package is available, if not, you'll probably have to create a
> Debian/Ubuntu chroot and run it from inside there, or at least set your
> LDPATH to point to it. A debootstrap utility is likely available on Fedora
> to get things going, there.
I decided to say screw it and im compiling gzdoom. It should work out well hopefully
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