[ZScript] ZForms 1.0

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Re: [ZScript] ZForms 1.0

Post by krokots »

Is there some easy way to make the menu not pausing the game?

Ha, never mind, I found this great tip from Nash

Code: Select all

    override void Ticker(void)
        menuactive = Menu.OnNoPause;
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Re: [ZScript] ZForms 1.0

Post by Xeotroid »

You can also put that in the Init() virtual method with the rest of the menu set-up.

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