[ZScript] ZForms 1.0

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User avatar
krokots
Posts: 256
Joined: Tue Jan 19, 2010 5:07 pm

Re: [ZScript] ZForms 1.0

Post by krokots »

Is there some easy way to make the menu not pausing the game?

Ha, never mind, I found this great tip from Nash

Code: Select all

    override void Ticker(void)
    {
        menuactive = Menu.OnNoPause;
    }
User avatar
Xeotroid
Posts: 407
Joined: Sat Jun 23, 2012 7:44 am
Graphics Processor: nVidia with Vulkan support
Location: Czech Rep.

Re: [ZScript] ZForms 1.0

Post by Xeotroid »

You can also put that in the Init() virtual method with the rest of the menu set-up.

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