phantombeta wrote: ↑Fri Dec 30, 2022 6:55 pm
wildweasel wrote: ↑Fri Dec 30, 2022 5:13 pm
As much as I absolutely sympathize with the distaste towards DRM, I still feel like Steam, GOG, et al are preferable to what we used to get with physical releases. I say, look at where the physical game marketplace is right now, for games that were always physical, i.e. anything released before 2004. Copies of games for pre-XBox 360 game consoles (especially if Nintendo made them) and pre-online PC games have ratcheted up to insane secondhand markup in recent years. Sure, these games haven't been forcibly removed from the market the way a good number of digital releases have, and as long as the media is well cared for, it'll always be playable and they can never take away the license. But if I wanted to buy that copy of Duke Nukem 3D without putting up with the digital marketplaces, I'd be paying almost three times what its original MSRP was. And that's no way to maintain an inclusive and accessible library of games.
And that's notwithstanding whether I can actually
find that copy in the first place. Duke 3D is popular and in demand. If I wanted a copy of something more obscure than that, like say... 7 Colors by Infogrames, good luck.
Very much this. And that's without even getting into places that aren't rich 1st world countries like the US and UK! The moment you look at those, it becomes clear that despite all their issues, digital stores are objectively better than physical releases.
Regional pricing means games don't cost an arm and a leg, there's no physical media that can be subject to absurd taxes, everything in the store is available to everyone unless it's literally been banned in that country, there's no limited stocks, you don't get fucked over because you live in a city that has no game stores, games don't occupy precious physical space, there's no fragile physical media that can be permanently damaged if you live somewhere hot and humid...
I think the only concern here would be a security one in case your account gets stolen, but then if you have the receipts that should normally be a non-issue to get it back, especially if you're quick about it.
As for the fear of losing your game library one day? Well actually Valve at least's gotchu fam, apparently they've recently been testing a killswitch internally, so in the extreme case of Valve going under one day, all games decouple from Steam. There, DRM-free games again. Which I think also makes the whole point of "you don't own your games" moot in this particular context. Up to the other services to follow suit.
Graf Zahl wrote: ↑Fri Dec 30, 2022 10:06 am
you can purchase virtually everything as a physical media or at an unprotected digital download.
Um, no, not really.
There's plenty of albums I want but they have long stopped being produced. In some cases Bandcamp has me covered, but some are just lost to time, or end up paying like 100$ to buy it from a collector. But this time around I wholly agree that for music, digital distribution will never replace listening to your music inside the player and look through the booklet, read the lyrics, get the thanks from the bands, and so on.
For music, physical media is very much still relevant, if not more relevant than ever depending on genre. Hell, vinyl is actually more popular than ever in metal these days, as absurdly fragile as vinyl discs can be.
Graf Zahl wrote: ↑Sat Dec 31, 2022 2:30 am
I know, but these suffer from the same problem as movie streaming services, i.e. each publisher wants their own business so the overall cost gets too high in the end when having to pay for multiple services.
And that's where the seven seas got you covered if that doesn't bother you.
I limit myself to two, and if something else ends up catching my attention but isn't available on either, sorry, but I'm not signing up for the third. Enough is enough.