Dae's Fullscreen HUD

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Daedalus
Posts: 41
Joined: Thu Nov 23, 2017 4:32 pm
Location: UK

Dae's Fullscreen HUD

Post by Daedalus »

Spoiler: Features
This is a much updated version of dae-althud.wad which I adapted for vanilla gameplay from the Complex Doom HUD a while back.

Features whats shown in the screenshot + the option to disable level time (not shown but is further down the list), and all the usual stuff like coloured status numbers, animated godmode + gib state mugshot. It is currently compatible with vanilla and Smooth Weapons Enhanced but can easily be modified for other mods.

Download here.
Zandronum version here (can't be used in skins folder online).
Last edited by Daedalus on Tue Nov 29, 2022 8:41 am, edited 2 times in total.
Skrell
Posts: 308
Joined: Mon Mar 25, 2013 11:47 am

Re: Dae's Fullscreen HUD

Post by Skrell »

Any chance this is compatible with Brutal Doom v21?
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Daedalus
Posts: 41
Joined: Thu Nov 23, 2017 4:32 pm
Location: UK

Re: Dae's Fullscreen HUD

Post by Daedalus »

Yeah, I can make it compat with BD. I'll have a look into it.
Skrell
Posts: 308
Joined: Mon Mar 25, 2013 11:47 am

Re: Dae's Fullscreen HUD

Post by Skrell »

Daedalus wrote: Tue Nov 29, 2022 8:41 am Yeah, I can make it compat with BD. I'll have a look into it.
Thank you!
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Daedalus
Posts: 41
Joined: Thu Nov 23, 2017 4:32 pm
Location: UK

Re: Dae's Fullscreen HUD

Post by Daedalus »

Skrell wrote: Tue Nov 29, 2022 6:32 pm
Daedalus wrote: Tue Nov 29, 2022 8:41 am Yeah, I can make it compat with BD. I'll have a look into it.
Thank you!
Oof, just downloaded BD and forgot how crazy it is on the content. Will probably skip on that but you're totally free to do it yourself if you want to.

It's own HUD seems alright as it is anyway, honestly.
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SupremeOasis
Posts: 6
Joined: Mon Dec 19, 2022 6:52 pm
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support

Re: Dae's Fullscreen HUD

Post by SupremeOasis »

So good and closest to vanilla.

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