Ashes Afterglow TC - closing the vault

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s0ulman
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Re: Ashes Afterglow TC - quick update page 111

Post by s0ulman »

AboveLightningCube wrote: Sat Oct 29, 2022 3:04 am Hope this is the right place to post this...

NEED HELP / ADVICE FOR ENDGAME

When deciding to side with
Spoiler:
is there a way to help more than one group? Ideally all of them?

Each has somewhat noble intentions, but also problems. It'd be nice to
Spoiler:


I don't want to
Spoiler:
Cant' find a walkthrough for Ashes yet. Can someone offer a minimal-spoiler advisory on this?
Kyle's branch
Spoiler:
Out of the other two
Spoiler:
AboveLightningCube
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Re: Ashes Afterglow TC - quick update page 111

Post by AboveLightningCube »

Ash_Scav wrote: Sat Oct 29, 2022 12:25 pm Well AboveLightingCube,
why don't you use the save game and try out what will happen if you choose your options. :D

For me as I get on that point i liked that you can take things in your hands an decide what to do. This is a very cool feature. 8-)

Ash_Scav
Totally agree, it's awsesome. I'm just lazy, impatient, and strapped for time, so I generally like to read how decisions can play out first and then choose a preferred path. Just my way of doing it.
AboveLightningCube
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Re: Ashes Afterglow TC - quick update page 111

Post by AboveLightningCube »

s0ulman wrote: Sat Oct 29, 2022 2:05 pm
AboveLightningCube wrote: Sat Oct 29, 2022 3:04 am Hope this is the right place to post this...

NEED HELP / ADVICE FOR ENDGAME

When deciding to side with
Spoiler:
is there a way to help more than one group? Ideally all of them?

Each has somewhat noble intentions, but also problems. It'd be nice to
Spoiler:


I don't want to
Spoiler:
Cant' find a walkthrough for Ashes yet. Can someone offer a minimal-spoiler advisory on this?
Kyle's branch
Spoiler:
Out of the other two
Spoiler:
Ok cool, good to know. Really appreciate it.
Ash_Scav
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Joined: Sat Oct 29, 2022 12:04 pm

Re: Ashes Afterglow TC - quick update page 111

Post by Ash_Scav »

Well AboveLightningCube,
I think impatience is not helpful for getting further in Ashes Afterglow :D @S0ulman correct me if I'm wrong :)

I also think that this mod is not made to just ran over to end just do a bit get rid of enemys.
The creators did a very good job doing this and also to create such large mod needs much patience.
Give it a try AboveLightingCube, cause you might be missing some details. (an there are lot's of them)

Kyle's branch
Spoiler:
Have fun playing futher on...
Ash_Scav

AboveLightningCube wrote: Sat Oct 29, 2022 4:17 pm
s0ulman wrote: Sat Oct 29, 2022 2:05 pm
AboveLightningCube wrote: Sat Oct 29, 2022 3:04 am Hope this is the right place to post this...

NEED HELP / ADVICE FOR ENDGAME

When deciding to side with
Spoiler:
is there a way to help more than one group? Ideally all of them?

Each has somewhat noble intentions, but also problems. It'd be nice to
Spoiler:


I don't want to
Spoiler:
Cant' find a walkthrough for Ashes yet. Can someone offer a minimal-spoiler advisory on this?
Kyle's branch
Spoiler:
Out of the other two
Spoiler:
Ok cool, good to know. Really appreciate it.
AboveLightningCube
Posts: 5
Joined: Sat Oct 29, 2022 2:56 am

Re: Ashes Afterglow TC - quick update page 111

Post by AboveLightningCube »

How do I get the best ending? From having tried Kyle's way, Garavito's way, and Baron's way, I found the Baron's way most agreeable. However, I didn't rat out Kyle because I understood his situation.

Is this the way to the best ending or should I have told the sheriff?
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Vostyok
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Re: Ashes Afterglow TC - quick update page 111

Post by Vostyok »

AboveLightningCube wrote: Mon Oct 31, 2022 10:09 pm How do I get the best ending? From having tried Kyle's way, Garavito's way, and Baron's way, I found the Baron's way most agreeable. However, I didn't rat out Kyle because I understood his situation.

Is this the way to the best ending or should I have told the sheriff?
I can explain more -
Spoiler:
Also, I appreciate that I haven't been very active here recently. Many apologies. Will be giving an update on what I'm working on later this month.
AboveLightningCube
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Re: Ashes Afterglow TC - quick update page 111

Post by AboveLightningCube »

Vostyok wrote: Tue Nov 01, 2022 9:57 am I can explain more -
Spoiler:
Also, I appreciate that I haven't been very active here recently. Many apologies. Will be giving an update on what I'm working on later this month.
Your game is a masterpiece. I've had so much fun with it. Thank you for this reply, makes sense. And please, keep up the great work.

Is there a way to donate?
Serathis
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Re: Ashes Afterglow TC - quick update page 111

Post by Serathis »

Vostyok wrote: Tue Nov 01, 2022 9:57 am
AboveLightningCube wrote: Mon Oct 31, 2022 10:09 pm How do I get the best ending? From having tried Kyle's way, Garavito's way, and Baron's way, I found the Baron's way most agreeable. However, I didn't rat out Kyle because I understood his situation.

Is this the way to the best ending or should I have told the sheriff?
I can explain more -
Spoiler:
Also, I appreciate that I haven't been very active here recently. Many apologies. Will be giving an update on what I'm working on later this month.
we know it's the sexy goblin DLC for Hedon
Zeem
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Re: Ashes Afterglow TC - quick update page 111

Post by Zeem »

I seem to have ran into an issue with the final boss. I can't seem to avoid the instakill attack it does after being defeated and doing the short monologue. I can't kill it while it's lying on the floor (as my attacks just go straight through it) and I can't dodge the attack by hiding behind a pillar. Using Titan stim prevents death, but the forcefields remain and the screen is permanently red.
I'm using Afterglow v1.10, and here's the save https://files.catbox.moe/imwy8f.zds
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Captain J
 
 
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Re: Ashes Afterglow TC - quick update page 111

Post by Captain J »

Think i mentioned this on my feedback; where final boss is still able to insta-kill you even if you shoot her before that. Pretty sure that doesn't happen anymore if i recall my previous playthrough, Version 1.10 played on GZDoom g4.9.0.

Speaking of the version, i can't load your save file even though i put it right into Save folder. Maybe the version of GZDoom is mismatching?
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Ihavequestions
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Re: Ashes Afterglow TC - quick update page 111

Post by Ihavequestions »

Captain J wrote: Fri Dec 02, 2022 2:45 pmSpeaking of the version, i can't load your save file even though i put it right into Save folder. Maybe the version of GZDoom is mismatching?
Here's what his savegame's info.json looks like:
{ "Software": "GZDoom g4.9.0a", "Engine": "GZDOOM", "Save Version": 4559, "Title": "ashes-afterglow", "Current Map": "MAP28", "Game WAD": "DOOM2.WAD", "Map WAD": "AshesAfterglow1_10.pk3", "Creation Time": "2022-12-02 16:38:08", "Comment": "MAP28 - Missile Gap\nTime: 01:25:52" }
Perhaps this helps.
Zeem
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Re: Ashes Afterglow TC - quick update page 111

Post by Zeem »

Captain J wrote: Fri Dec 02, 2022 2:45 pm Think i mentioned this on my feedback; where final boss is still able to insta-kill you even if you shoot her before that. Pretty sure that doesn't happen anymore if i recall my previous playthrough, Version 1.10 played on GZDoom g4.9.0.

Speaking of the version, i can't load your save file even though i put it right into Save folder. Maybe the version of GZDoom is mismatching?
I'm playing on Linux, version should be the 4.9.0a I got from the .deb package.
After a couple more attempts I managed to kill the boss, I just needed to land the final shot before it falls to the ground with a Junker Driver instead of the Service Rifle's altfire. I think it may have something to do with gibbing, as the problems happened when the last attack during the fight was an explosion, and the Junker Driver kill (which allowed me to finish the boss off) had an audible gibbing sound when it fell to the ground.
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Captain J
 
 
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Re: Ashes Afterglow TC - quick update page 111

Post by Captain J »

Ihavequestions wrote: Fri Dec 02, 2022 4:24 pmHere's what his savegame's info.json looks like:
Perhaps this helps.
It did help me learn what kind of GZDoom version zeem uses but alas, they use Linux version apparently so loading this file on my Windows PC is out of the question. Unless there's a way to convert it.

However, they replied;
Zeem wrote: Sat Dec 03, 2022 2:43 pmI'm playing on Linux, version should be the 4.9.0a I got from the .deb package.
After a couple more attempts I managed to kill the boss, I just needed to land the final shot before it falls to the ground with a Junker Driver instead of the Service Rifle's altfire. I think it may have something to do with gibbing, as the problems happened when the last attack during the fight was an explosion, and the Junker Driver kill (which allowed me to finish the boss off) had an audible gibbing sound when it fell to the ground.
Funny because i looked back at my older playthroughs and i did finish her off with my fully charged Junker Driver with max upgrade. Gibbing sound(and also gibs spawned, if i recall?) played and the screen turned red after that. Did it again, but this time with Service Rifle's primary fire. The glitch did not happen.

Seeing that we both witnessed the exact same problems, it might be because of her somewhat linked to a gibbing state where it never nullifies the insta-kill script upon death. Thanks for the further explanation!
Ash_Scav
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Re: Ashes Afterglow TC - quick update page 111

Post by Ash_Scav »

Hi there scavers,
fourth time playing and I recently found Larry.
Makes so much fun playing even if you discover new things while you thougt you have them all.

This definitly needs continuing......

So much potential.

Greetings
Ash_Scav
harperfan7
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Re: (Enriched Update) Ashes Afterglow TC

Post by harperfan7 »

eppiox wrote: Fri Nov 05, 2021 5:06 am Spoilers about 'Smiley' - maybe a bug?
I freed Smiley but made him wait a bit- if I chat to him he will say 'to get his stash from the lake up north'. My journey says "Free Smiley or not 'Talk to guard'" ... but I have already freed him and the guards don't do anything.
Spoiler:
I have the same problem right now. Could you explain to me how you did what you did to resolve it?
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