Hey guys,
so i have been using GZDoom for co-op a bit more recently.
it is nice enough and works with friends in the ping ranges i need it to (using a virtual LAN for stability)
but a feature that i would like to request is some form of player state saving that can be done separately to level progression.
allowing for things like New Game+ or persistent progression across wads.
things to possibly store (not sure how possible some would even be)
- some kind of unique ID might be needed
- character skin/customisation (is it even possible to inject sprites via network?)
- weapons (separate per-weapon actor)
- continuous tracking for kills, secrets, deaths, number of maps cleared, favourite weapon.
- whatever metadata might be useful to carry over.
the main idea is to be able to better implement RPG style mods longer term and get around megawad limits etc.
Player state saving/drop-in, drop-out co-op ...
Remember, just because you request it, that doesn't mean you'll get it.
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