I created a monster pack using monsters from hexen and realm667 to be used in Doom
Old
https://www.mediafire.com/file/rshn2tzn ... r.wad/file
Current
https://www.mediafire.com/file/jzlnamq5 ... 2.wad/file
Hexen64 jukebox for Doom
https://www.mediafire.com/file/7wuzfmv7 ... x.wad/file
Hex fantasy monster mod
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Hex fantasy monster mod
It took me a bit longer than usual to try this mod out because i couldn't remember its name and where i've seen it. I'm having a ton of fun trying this out with some more RPG-focused mods, and i have no complaints so far, maybe except for the fact the Centaur which spawns in Imp spots is a tad too weak.
Nice job!
EDIT: Double points for the Hexen 64 jukebox- it's my favorite version of the soundtrack, even better (to me) than the orquestrated PSX version!
Nice job!
EDIT: Double points for the Hexen 64 jukebox- it's my favorite version of the soundtrack, even better (to me) than the orquestrated PSX version!
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Re: Hex fantasy monster mod
thanks,i'm glad you liked the mod,really, maybe I change the spawn of the centaur in some next updateDr_Cosmobyte wrote: ↑Sat Aug 13, 2022 4:27 pm It took me a bit longer than usual to try this mod out because i couldn't remember its name and where i've seen it. I'm having a ton of fun trying this out with some more RPG-focused mods, and i have no complaints so far, maybe except for the fact the Centaur which spawns in Imp spots is a tad too weak.
Nice job!
EDIT: Double points for the Hexen 64 jukebox- it's my favorite version of the soundtrack, even better (to me) than the orquestrated PSX version!
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Re: Hex fantasy monster mod
Good work; I have a half completed mod like this sitting on my HDD for years, albeit straight ports of Heretic/HeXen monsters only, and never got around to completing it; nice to see someone do it full-on and finished
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Re: Hex fantasy monster mod
All in all, this is a pretty decent fantasy monster mod for Doom, it's nice to see more of those
One thing I will say though is that Stalkers moving on/through land is kinda cursed, since they usually are only in water in Hexen XD
One thing I will say though is that Stalkers moving on/through land is kinda cursed, since they usually are only in water in Hexen XD