
Hell-Forged - Episode 2 (Restarting Eventually)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Hell-Forged - Version 2.00 (On Hold - Resources OPEN)
I have no problem with that. 

Re: Hell-Forged - Version 2.00 (On Hold - Resources OPEN)
You are very talented. Your monsters are beautiful.
-
- Posts: 1060
- Joined: Sat Mar 27, 2004 8:56 pm
Re: Hell-Forged - Version 2.00 (On Hold - Resources OPEN)
The mite tries to spawn 'SOBGas2' when it dies... is this an unfinished explosion object?
Re: Hell-Forged - Version 2.00 (On Hold - Resources OPEN)
All the monsters I've released are finished to a point where they're fully functional. SOBGas2 is just an generic smoke actor from the weapon decorate:Scuba Steve wrote:The mite tries to spawn 'SOBGas2' when it dies... is this an unfinished explosion object?
Spoiler:
-
- Posts: 1060
- Joined: Sat Mar 27, 2004 8:56 pm
Re: Hell-Forged - Version 2.00 (On Hold - Resources OPEN)
Got it, thanks.
Re: Hell-Forged - Version 2.00 (Back to work)
Back to work. Will finish the new Vulgar this by this weekend. A remake of an old Demon Eclipse monster that never got used outside as a resource.
Basic animation:

It came out bigger and more imposing than the Vampyr, so their roles will be switched. The Vampyr will be the normal imp replacement, while the Vulgar will be the Devil replacement.
Basic animation:

It came out bigger and more imposing than the Vampyr, so their roles will be switched. The Vampyr will be the normal imp replacement, while the Vulgar will be the Devil replacement.
Re: Hell-Forged - Version 2.00 (Back to work)
This guy? I'm pretty sure it saw plenty of third-party use... For example it's the first monster you meet in "The City of the Damned: Apocalypse"
Now that's a Vulgar display of power!
(Amusingly, "vulgar" etymologically means "lowly", "common".)
Re: Hell-Forged - Version 2.00 (Back to work)
Now is voxel boom but I like sprites and your sprites are milion x better than any voxels. This is beautiful.Amuscaria wrote: ↑Mon Aug 29, 2022 11:01 pm Back to work. Will finish the new Vulgar this by this weekend. A remake of an old Demon Eclipse monster that never got used outside as a resource.
Basic animation:
It came out bigger and more imposing than the Vampyr, so their roles will be switched. The Vampyr will be the normal imp replacement, while the Vulgar will be the Devil replacement.
Re: Hell-Forged - Version 2.00 (Back to work)
Okay, I thought by "outside" you meant "outside of Demon Eclipse". 

- ActionAlligator
- Posts: 136
- Joined: Sat Mar 18, 2017 6:34 am
Re: Hell-Forged - Version 2.00 (Back to work)
Amuscaria wrote: ↑Mon Aug 29, 2022 11:01 pm Back to work. Will finish the new Vulgar this by this weekend. A remake of an old Demon Eclipse monster that never got used outside as a resource.
It came out bigger and more imposing than the Vampyr, so their roles will be switched. The Vampyr will be the normal imp replacement, while the Vulgar will be the Devil replacement.



Anyways, looking good man! Can't express how excited I am!

Re: Hell-Forged - Version 2.00 (Back to work)
The previous 6 or so monster I've released will remain open for public use. The new ones I post after this will not be. 

Last edited by Amuscaria on Thu Sep 01, 2022 1:15 am, edited 1 time in total.
- ActionAlligator
- Posts: 136
- Joined: Sat Mar 18, 2017 6:34 am
Re: Hell-Forged - Version 2.00 (Back to work)
Sweet, sounds perfectly fair 

-
- Posts: 2062
- Joined: Mon Feb 07, 2011 5:02 am
Re: Hell-Forged - Version 2.00 (Back to work)
A lovely remaster of a well loved original eriance sprite set. this new 'amuscaria' (Amuscaria wrote: ↑Mon Aug 29, 2022 11:01 pm Back to work. Will finish the new Vulgar this by this weekend. A remake of an old Demon Eclipse monster that never got used outside as a resource.
Basic animation:
It came out bigger and more imposing than the Vampyr, so their roles will be switched. The Vampyr will be the normal imp replacement, while the Vulgar will be the Devil replacement.
