Wolfenstein 3D Texturepack for Doom (v3.2.3)

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

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Craneo
Posts: 248
Joined: Sat Jun 22, 2019 9:12 am
Graphics Processor: Intel (Modern GZDoom)
Location: Gone.

Re: Wolfenstein 3D Texturepack for Doom (v3.2.3)

Post by Craneo »

Another update out, kinda forgot some of the changes since I didn't keep a changelog through but some of the new stuff are tweaked ICKWALL, GRASS and VINE textures as well as better fire walls and a new impaled moving body
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Rex705
Posts: 216
Joined: Sun Nov 22, 2015 5:49 pm

Re: Wolfenstein 3D Texturepack for Doom (v3.2.3)

Post by Rex705 »

Now if only this was a PBR texture pack :shock:

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