Wolfenstein 3D Texturepack for Doom (v3.2.3)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 248
- Joined: Sat Jun 22, 2019 9:12 am
- Graphics Processor: Intel (Modern GZDoom)
- Location: Gone.
Re: Wolfenstein 3D Texturepack for Doom (v3.2.3)
Another update out, kinda forgot some of the changes since I didn't keep a changelog through but some of the new stuff are tweaked ICKWALL, GRASS and VINE textures as well as better fire walls and a new impaled moving body
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- Posts: 216
- Joined: Sun Nov 22, 2015 5:49 pm
Re: Wolfenstein 3D Texturepack for Doom (v3.2.3)
Now if only this was a PBR texture pack 
