I'm new to mapping (2 months) and so far i'm learning how things works. For better undertanding, i decided to learn from MoC and then provide harder and more challening fight. That's why i'm calling it Terror Edition. Originally, i just want more monsters in MoC, but after pumping 500+ monster into 01 and creating some meaningless rooms, i understood that is bullshit. Now, in 04, there are some tough fights (i hope), some new "must go" rooms, some evil surprises. For me it's too hard, so i can't balance it properly. Feedback would be nice.
MoC Map04 Terror Edition RC1 (placed as 01)
Tested on GZDoom only
Ultra Violence is recommended
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Screen 5
Download
https://drive.google.com/file/d/18E842N ... fVjfI/view
Testing of first fight
Maps of Chaos - Map04 Terror Edition
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Maps of Chaos - Map04 Terror Edition
Playthrough