some modern enemies with a more uniform look, couple of different versions so people can use color translation on various parts if wanted. Not perfect and could use stronger shading but will do.
spoilered for way too many images
Spoiler:
with caps
with alt colored caps
with jumpsuits (could use better shading/pockets)
and as Henchmen for all your secret oilrig guarding needs
Credits.
male base- Doom2, Mark Quinn, skulltag head
female base- DavidRaven, Mryayayify, Aleena from fct_skins_v8a
the caps are edited strife guy helmets
the Smg is from the Twilight Warrior TC
and the HardHats are by DoomJedi
feel free to use these in anything, no permission needed just makes sure to credit the original authors.
[quote="giwake"]I've been experimenting with making sprites out of photographed models for a little bit now, and I think this is a pretty decent result.
And here's the original model, made out of plasticine and wire. I'm not the best sculptor but I think it looks okay when downscaled.
Bug1.jpg
Bug 2.jpg
Im doing something similair, though without the clay.
I dont think im great at sprite art, and this thread really pounded that fact home.
So i do lateral thinking!
I usually do rough 3d design, and can print them up, though with this guy I'm gonna create a digital stage with fixed cameras.
I have the skeleton finally set on this 30 minute sculpt, and I'm gonna see if I can make a fat/slow gatling gunner that shoots homing flies.
The decorate is loosely done, and then i fell into this rabbit hole.
ThreadNecro wrote:And here's the original model, made out of plasticine and wire. I'm not the best sculptor but I think it looks okay when downscaled.
Looks like a great base for spritework for me.
I guess the only concern for me is that it is longer than it is wide. This can cause problems because Doom actors are always square when viewed from above. Although, the legs are splayed out quite far so maybe it is quite square after all.
DeeDeeOZ wrote:some modern enemies with a more uniform look, couple of different versions so people can use color translation on various parts if wanted.
feel free to use these in anything, no permission needed just makes sure to credit the original authors.
Yeaah, another one pack of human "baddies" sprites) Nice to see you back in work, mate. Thank you!
Nomakh wrote:Yeaah, another one pack of human "baddies" sprites) Nice to see you back in work, mate. Thank you!
here's an edit I'm sure will make you happy. Finally psyching myself up to doing these.
I'm working on bunch of stuff at moment (time permitting) and should have big update for my resources soon.
Also doing finally doing some female enemies with more then just pistols.
Nomakh wrote:Yeaah, another one pack of human "baddies" sprites) Nice to see you back in work, mate. Thank you!
here's an edit I'm sure will make you happy. Finally psyching myself up to doing these.
[imgurhttps://imgur.com/a9gebIL/imgur]
I'm working on bunch of stuff at moment (time permitting) and should have big update for my resources soon.
Also doing finally doing some female enemies with more then just pistols.
[imgurhttps://imgur.com/NyvnpeL/imgur]
dont mind i use this as a base? i been thinking of working with a fren of mein for BDv22 and possibly a classic style doom rendition of WolfSS
ThrashfanBert1994 wrote:
dont mind i use this as a base? i been thinking of working with a fren of mein for BDv22 and possibly a classic style doom rendition of WolfSS
no stress, feel free to use anything of mine if anything you like just make sure to credit the original authors.
Credits same as the post above.
male base- Doom2, Mark Quinn, skulltag head
female base- DavidRaven, Mryayayify, Aleena from fct_skins_v8a
the caps are edited strife guy helmets
and the HardHats are by DoomJedi
EDIT. finished these so people have zombie/sergeant/chaingunner replacements (all I'm doing of these/but have different style militia/rebels planned)
all with blue/green options for color translations
Spoiler:
and two without headwraps
base- Doom2, Mark Quinn, skulltag head
AK is from Goldeneye TC
can't find credits for headscarf, if anyone knows let me know and I'll update it.
again if anyone wants to use these feel free just please credit the original authors.
A cleaned up render of some Marvel character. Supposedly a Venom type character. After removing the venom symbol it works nicely as a vampire knight character.
neoworm wrote:A cleaned up render of some Marvel character. Supposedly a Venom type character. After removing the venom symbol it works nicely as a vampire knight character.