I created the script,
class WhiteTree: Actor
{
Default
{
Radius 32;
Height 128;
ProjectilePassHeight -16;
+SOLID
}
States
{
Spawn:
TWIG A -1; // setting duration to -1 makes it not animate
Stop;
}
}
added Mapinfo,
added the file into a single wad, converted, adjusted offset,DoomEdNums
{
255 = WhiteTree
}

started UDB, included the .wad with the file, and then:

And yeah, it appears in UDB, i can even select it as a thing, but instead of a sprite there is a white Exclamation Mark inside of a yellow sphere. It has collision in game, bit it´s invisible. I tried to edited the script with "TRE2", and that works, while I load freedoom1.wad.
What did I do wrong? What did id forget? Somehow it doesn´t load the sprite...
Any help is appriciated, If you need any additional Info just say it.
