I'm on a Mac (if relevant) and trying to load a test map with several types of scrollers. I'm using the DRDTeam devbuild of gzdoom-g4.8pre-83-g54ad3433b.zip. The level contains several uses of the Scroll_Texture_Offsets action special, with both documented and undocumented flags being used (the undocumented ones are necessary to support the equivalent MBF21 Boom specials).
The attached zip contains the map and the crash log.
Crash when starting a map with several scrollers
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