Well, it's still possible to play modded GZDoom with multiplayer either by port forwarding or using something like Hamachi. Though, this mod currently doesn't take multiplayer scenarios into account, something that I'm currently amending for the next version of this mod.Potatoes Lays wrote: Well,I was trying to run it on Zandronum.. I wanted to play with a friend
I didn't know this mod only works on GzDoom;-;
Spaghetti Weapons [v1.5131632]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- DoggyDentures
- Posts: 29
- Joined: Thu Jul 23, 2020 6:44 pm
Re: Spaghetti Weapons [v1.5131632]
Re: Spaghetti Weapons [v1.5131632]
Hello is there a possibly to make a google drive or github or whatever mirror of this? I have trouble with downloading things with mediafire (stuff like ads really)
- DoggyDentures
- Posts: 29
- Joined: Thu Jul 23, 2020 6:44 pm
Re: Spaghetti Weapons [v1.5131632]
Alright, I added a Google Drive mirror.Mr Masker wrote:Hello is there a possibly to make a google drive or github or whatever mirror of this? I have trouble with downloading things with mediafire (stuff like ads really)
Re: Spaghetti Weapons [v1.5131632]
Thanks man! Much appreciated!DoggyDentures wrote:Alright, I added a Google Drive mirror.Mr Masker wrote:Hello is there a possibly to make a google drive or github or whatever mirror of this? I have trouble with downloading things with mediafire (stuff like ads really)

Re: Spaghetti Weapons [v1.5131632]
i get a bug with the slotgun ice effect
https://imgur.com/a/OHXgnif
https://imgur.com/a/OHXgnif
Re: Spaghetti Weapons [v1.5131632]
a idea how to fix ?
https://imgur.com/a/asvcTHs
https://imgur.com/a/asvcTHs
Re: Spaghetti Weapons [v1.5131632]
in fact, the ice bug is from of a collision with the monster mod "Angelic Aviary"
viewtopic.php?style=12&f=43&t=69883
viewtopic.php?style=12&f=43&t=69883
Re: Spaghetti Weapons [v1.5131632]
This mod's got that perfect blend of weirdness that makes it a joy to play with. Nice one!
On another note, this mod (mostly the slotgun) does not play nice with Corruption Card illusions.
When I tried to freeze one, GZDoom soft crashed with this as an error:
VM execution aborted: tried to read from address zero. In function parameter "self"
Called from IceIcon.Tick at spaghetti.pk3:zscript/slotgun.txt, line 444
Called from Actor.A_SetTics [Native]

On another note, this mod (mostly the slotgun) does not play nice with Corruption Card illusions.
When I tried to freeze one, GZDoom soft crashed with this as an error:
VM execution aborted: tried to read from address zero. In function parameter "self"
Called from IceIcon.Tick at spaghetti.pk3:zscript/slotgun.txt, line 444
Called from Actor.A_SetTics [Native]
- Spaceman333
- Posts: 644
- Joined: Thu Oct 13, 2016 8:40 pm
Re: Spaghetti Weapons [v1.5131632]
Oh, looks like I missed a HUGE content update for this mod last year. I really loved the older version of this mod and now its basically super charged with quadruple the content compared to the original.
Thanks for bumping this Absolute
Thanks for bumping this Absolute
- Marisa the Magician
- Banned User
- Posts: 3886
- Joined: Fri Feb 08, 2008 9:15 am
- Preferred Pronouns: She/Her
- Operating System Version (Optional): (btw I use) Arch
- Graphics Processor: nVidia with Vulkan support
- Location: Vigo, Galicia
- Contact:
Re: Spaghetti Weapons [v1.5131632]
Somehow, I had never posted in this thread before.
I'd like to change that with the following statement: I declare this mod to be an officially sanctioned abort_m spiritual successor.
That's all. Keep up the good work.
I'd like to change that with the following statement: I declare this mod to be an officially sanctioned abort_m spiritual successor.
That's all. Keep up the good work.

Re: Spaghetti Weapons [v1.5131632]
Hello; I found a bug: If you turn into Astolfo then finish the level; the POV height will remain short even you are in human form.