I would like to introduce my new project I have just finished. A new episode for the first Doom (The Ultimate Doom) called Gehenna.
Gehenna is a single episode for the first Doom (The Ultimate Doom (1995)) containing 9 new maps (8 + 1 secret). I tried to make the maps in the classical vanilla Romero/Petersen style (but I slipped to my own style many times anyway). Also I didn't add any new graphics (except TITLEPIC and couple of others) and I used only stock textures and stock music. The point of this megawad is to pay respect to the very first Doom and demonstrate it's still a fun game even without new assets and advanced Gzdoom effects. Maybe a little bit inspired by the "No End In Sight" and "Doom the Way id Did" megawads.

Info:
List of maps:Name: Gehenna
Map Format: Limit-Removing
IWAD: The Ultimate Doom (DOOM.EXE)
Map(s): E1M1-E1M9
Music: n/a
Gameplay: Single Play
Difficulty Settings: Yes
Multiplayer Placement: Yes
Build Time: 1 year
Textures: n/a
Requirements: No jumping needed, no crouching needed, no freelook needed
Editor: Ultimate Doom Builder, Slade, Affinity Designer (for TITLEPIC)
Spoiler:Trailer:
Screenshots:
Spoiler:Recommended ports:
Spoiler:Found a bug?
Spoiler:Download:
About me: