Gehenna (New episode for The Ultimate Doom - Limit removing)

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enkeli33
Posts: 20
Joined: Sun Jul 11, 2010 11:37 am

Gehenna (New episode for The Ultimate Doom - Limit removing)

Post by enkeli33 »

Dear Zdoom community,

I would like to introduce my new project I have just finished. A new episode for the first Doom (The Ultimate Doom) called Gehenna.
Gehenna is a single episode for the first Doom (The Ultimate Doom (1995)) containing 9 new maps (8 + 1 secret). I tried to make the maps in the classical vanilla Romero/Petersen style (but I slipped to my own style many times anyway). Also I didn't add any new graphics (except TITLEPIC and couple of others) and I used only stock textures and stock music. The point of this megawad is to pay respect to the very first Doom and demonstrate it's still a fun game even without new assets and advanced Gzdoom effects. Maybe a little bit inspired by the "No End In Sight" and "Doom the Way id Did" megawads. 


Info:
Name: Gehenna
Map Format: Limit-Removing
IWAD: The Ultimate Doom (DOOM.EXE)
Map(s): E1M1-E1M9
Music: n/a
Gameplay: Single Play
Difficulty Settings: Yes
Multiplayer Placement: Yes
Build Time: 1 year
Textures: n/a
Requirements: No jumping needed, no crouching needed, no freelook needed
Editor: Ultimate Doom Builder, Slade, Affinity Designer (for TITLEPIC)
List of maps:
Spoiler:
Trailer:


Screenshots:
Spoiler:
Recommended ports:
Spoiler:
Found a bug?
Spoiler:
Download:
About me:
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kalensar
Posts: 456
Joined: Sun Mar 21, 2021 9:40 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): linux mint 21
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Post by kalensar »

NIce! Good to see Doom 1 get some love.
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ritaremton
Posts: 10
Joined: Tue Jul 20, 2021 6:18 pm
Graphics Processor: Intel (Legacy GZDoom)

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Post by ritaremton »

hi! i'm intrigued by the montage and screenshots. looks like a great mapset. congratulations on the release :)
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Voltcom9
Posts: 224
Joined: Fri May 27, 2016 2:03 pm

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Post by Voltcom9 »

Well shit son, this is exactly how I enjoy Dooming.

Limit Removing, Ultimate Doom, excellence

I'll be downloading this and likely playing the hell out of this over the weekend!
Thanks for sharing this!
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Nems
Posts: 689
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Location: Your forum thread

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Post by Nems »

This was an absolute blast to play. <3 I really like large, open spaces and this mapset featured a lot of them.
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kalensar
Posts: 456
Joined: Sun Mar 21, 2021 9:40 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): linux mint 21
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Post by kalensar »

Just gonna give my belated short review.

This Episode is FIRE!!! A+++ It does everything right! Absolute blast to play. I think I left a review on Doom World. But for anyone else that sees it here. Get it! Is feels like an official Episode in it's own way.
enkeli33
Posts: 20
Joined: Sun Jul 11, 2010 11:37 am

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Post by enkeli33 »

Nems wrote:This was an absolute blast to play. <3 I really like large, open spaces and this mapset featured a lot of them.
That's strage... many people tell me the opposite "I hate the ridicously huge spaces!" :D

Glad you like it!
enkeli33
Posts: 20
Joined: Sun Jul 11, 2010 11:37 am

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Post by enkeli33 »

kalensar wrote:Just gonna give my belated short review.

This Episode is FIRE!!! A+++ It does everything right! Absolute blast to play. I think I left a review on Doom World. But for anyone else that sees it here. Get it! Is feels like an official Episode in it's own way.
Great... I am happy you enjoy it :)
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