No more worries man, 'cause I have some good news for everyone!ate0ate wrote:As an aside, I know I asked quite some time back about integrating the mines and grenades into some sort of alt-fire or hotkey type of thing as opposed to having them as separate selectable weapons that you have to scroll to and put down your main gun down to actually use. Really inhibits using mines and grenades in a pinch when you have to risk putting down your gun to lob one when I last played. I can't recall what the roadblock was to actually implementing that, animations was it? I think that was it. Maybe. If so, there's been several mods taking from the newer Doom games and just putting a little shoulder mounted launcher that pops out of the corner briefly and lobs a grenade rather than actually lowering the weapon and animating everything. Looks easier to implement to my noobish and highly unskilled eyes, but looks may be deceiving. Does that sound like a thing you might be interested in implementing? No big deal if not, I mean, its not like there aren't a metric ton of guns to use instead or anything:)
Yeah yes, after all this time, I'm definitively bringing at last that much requested feature on next major Revision 9, which will include a couple of new redefinable keys to quickly throw Hand Grenades and/or Land Mines respectively when you have equipped any other weapons. In fact, I had already implemented a similar feature in my other mod for Heretic, so after a while I have decided to make the same procedure to H-Project, why not...
However, I must tell you that it may take me some time to update each and every code lumps for all weapons in the game, but the results will be worth it, I swear!
I'm putting hands to work on it. Keep staying tuned, my dear Doomguys...