Idle Weapon Sounds

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goldenmob72
Posts: 80
Joined: Thu Sep 14, 2017 6:50 am

Idle Weapon Sounds

Post by goldenmob72 »

Is there a way to add sounds to a Idle Weapon Pickup ?

No, I'm not talking about When Pickup sounds.
Blue Shadow
Posts: 4949
Joined: Sun Nov 14, 2010 12:59 am

Re: Idle Weapon Sounds

Post by Blue Shadow »

If you mean like the chainsaw, then there is [wiki=Weapon_properties#Weapon.ReadySound]Weapon.ReadySound[/wiki] property. If what you mean, however, a sound the weapon's pickup makes, then you can do this:

Code: Select all

Spawn:
    CSAW A -1 NoDelay A_StartSound("weapons/sawidle", CHAN_BODY, CHANF_LOOPING);
    Stop;
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goldenmob72
Posts: 80
Joined: Thu Sep 14, 2017 6:50 am

Re: Idle Weapon Sounds

Post by goldenmob72 »

Ty
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