Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
The amount of blood that's shown in my game is extremely low even though the blood option is on 255.
- BerserkerNoir
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Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Maybe you are used to exagerated amounts of blood?Birb_Hed wrote:The amount of blood that's shown in my game is extremely low even though the blood option is on 255.
Like BD and its derivated Gore Mods?
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
The blood amount slider has been reworked and in the next version you can truly crank it to ridiculous levels.
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DrR0Ck
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Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Thrilled to hear it's still coming along well. Any idea when we might see that new version?
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Hmm
Tried this out, im on GZDoom g4.5.0, and neither on OpenGL nor Vulkan do I "see" much in the way of this gore mod when playing Ultimate Doom. No gibs are flying out, ne ceiling gore, no pools forming, just a slight enhancement to the smears on the walls and the new sounds are being used and that's about it
The settings are cranked as to the max as I can but not much is really happening
Is this a bug with the currently available 1.01?
(Edit: Forgot to mention it does work for Doom 2, just not Ultimate Doom)
Thank you
Tried this out, im on GZDoom g4.5.0, and neither on OpenGL nor Vulkan do I "see" much in the way of this gore mod when playing Ultimate Doom. No gibs are flying out, ne ceiling gore, no pools forming, just a slight enhancement to the smears on the walls and the new sounds are being used and that's about it
The settings are cranked as to the max as I can but not much is really happening
Is this a bug with the currently available 1.01?
(Edit: Forgot to mention it does work for Doom 2, just not Ultimate Doom)
Thank you
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
What other mods do you have loaded?
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Hi Nash,Nash wrote:What other mods do you have loaded?
None, m'fraid
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Apologies for bumping the thread, but I've been tinkering with my own personal iteration of this mod and wanted to post it here to offer some alternative sound combinations. It's nothing original or new, but I do feel like these sounds fit better. Feel free to ignore this; just know that I appreciate what you're doing and look forward to any updates. 
https://www.dropbox.com/s/a490n4umnhw8j ... r.pk3?dl=0
https://www.dropbox.com/s/a490n4umnhw8j ... r.pk3?dl=0
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
I'll check it out soon. Where are the sounds sourced from? If they are 100% free from copyright issues, and if I deem them better replacements to the current ones, I may want to ask if it's possible to include them in the mainline mod.Pompous Seed wrote:Apologies for bumping the thread, but I've been tinkering with my own personal iteration of this mod and wanted to post it here to offer some alternative sound combinations. It's nothing original or new, but I do feel like these sounds fit better. Feel free to ignore this; just know that I appreciate what you're doing and look forward to any updates. :)
https://www.dropbox.com/s/a490n4umnhw8j ... r.pk3?dl=0
(I haven't auditioned them yet at the time of this post though, it's just a curiosity for now)
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Oh yeah, I'll have to get back to you on that. Most of them are from Monolith's "Blood." Others are from your older version of nashgore + Minigunner's mod "Polished Skull." One other sound is from a mod called "Project Ironclad." Like I said, nothing especially interesting, just a personal preference thing.
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Ah, those are no-go then. :)
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
No worries, just keep doing your thing!
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Garrett_42
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Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Hello everyone, I have a question about the nashgore mod, namely, is it possible to disable blood and other effects for individual entities(something like a blacklist)? I will be glad of any help.
- BROS_ETT_311
- Posts: 223
- Joined: Fri Nov 03, 2017 6:05 pm
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
Try this - viewtopic.php?f=46&t=69564 (another one of Nash's glorious mods, "CBlood")Garrett_42 wrote:Hello everyone, I have a question about the nashgore mod, namely, is it possible to disable blood and other effects for individual entities(something like a blacklist)? I will be glad of any help.
It basically allows you to override the blood properties of a given actor/class. Should look a little something like this:
class CBloodYourActorHere : CBlood
{
Default
{
+NOBLOOD
}
}
Hope this helps. If not, you could just add +NOBLOOD to whatever actor it is you're trying to remove the effects from.
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Garrett_42
- Posts: 3
- Joined: Tue Jul 05, 2016 12:27 am
Re: Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX
I checked. Unfortunately, it doesn't work.BROS_ETT_311 wrote:Try this - viewtopic.php?f=46&t=69564 (another one of Nash's glorious mods, "CBlood")Garrett_42 wrote:Hello everyone, I have a question about the nashgore mod, namely, is it possible to disable blood and other effects for individual entities(something like a blacklist)? I will be glad of any help.
It basically allows you to override the blood properties of a given actor/class. Should look a little something like this:
class CBloodYourActorHere : CBlood
{
Default
{
+NOBLOOD
}
}
Hope this helps. If not, you could just add +NOBLOOD to whatever actor it is you're trying to remove the effects from.
