- created "S_START* and "S_END" markers in the wad
- imported a .bmp file between them
- converted it to Doom format
- named it "HOOKA10"
- created an actor in DECORATE with this code:
Code: Select all
actor hook 14169
{
height 64
+NOGRAVITY
states
{
spawn:
HOOK A -1
stop
}
}