Upgrading the SSG doesn't play a sound.
Okay, well it didn't the last time I did it but I just tested and it did this time... Here's what I was referring to.
https://youtu.be/J_aS6sKc2i0?t=1327
This is the third time I've ran into a bug in game and then couldn't reproduce it. One time I couldn't pull out a second grimm without it firing nonstop on the left gun and another bug was when I couldn't fire the inferno shotgun at all when dual wielding them. Both issues fixed themselves on a level load and I haven't been able to reproduce them.
Edit: I'm thinking the issues above may have been caused by viewtopic.php?f=43&t=71364&hilit=keeper
I've noticed that if I die while holding down melee attack I continue to swing them while dead. If I resurrect myself I keep swinging it.
I think the items may need +DONTGIB. I had a plasmarifle pickup vanish while playing earlier.
The upgrades for the SSG aren't even close. The flak is next to useless, it won't rip through the guys even though RIPPER is clearly there in the code (
check here for a fix). The slug explosions are dangerous and only do marginally more than the buckshot, and the dragon's breath completely annihilates anything it hits and it can't hurt you.
The hud icon for many of the heavy weapon upgrades don't light up when obtained. Only seems to work with the AR and grimmhammer.
The green armor that is supposed to give 75 was giving me 300 while I was last playing the game. I started a new game and it gives the standard 75 as it should. Maybe something to do with the armor upgrades.
Why does your hatchet hurt you when you have berserk?
I was playing the first few doom 2 maps and I realized if I used the mouse wheel to select my weapons I could pull out dual SSGs even though I had never picked one up. Using the number keys resulted in the correct guns showing up, which was just the normal shotgun. Strange bug there.