Download here! https://www.dropbox.com/s/h2prtwqgpx62m ... 1.pk3?dl=0
Github access! https://github.com/kevansevans/Project-GHAG
Fixed:
* Shotgun consuming too much ammo
* Pistol firing too slow
Changed:
* Taking damage no longer fills anger, killing enemies does
Added:
* Catharsis system. Tougher enemies means bigger rewards and greater rage bonuses. Bigger bonuses also equals health restoration, and can provide overheal up to 500HP! Enemies that damage you will also increase the bonus amount you receive. Receive a big enough of a bonus, and it has the potential to push your anger over 100 the limit!
* New hud! Shiny!
* Punching! Press your reload button to cycle the modes!
- Mega punch. Packs a bigger wallop with zero added effect.
- Ice Punch. Turn your corpses into ice statues, which provide a blocking line of sight and temporary defense from attack.
- Fire punch. Provides a 25 percent chance of setting your enemies on fire that will do an extra bit of damage, equal to 1/16th the enemies max health. Each cycle has a 75 percent chance of repeating.
- Each punch also increases in damage value the angrier you are, and will cause an explosive knockback effect capable of clearing some room for you (And even inflicting status effects to those enemies as well!)
- Does not require ammo, but each punch will cost some anger, so try your best not to whiff those attacks!
Download here! https://www.dropbox.com/s/h2prtwqgpx62m ... 1.pk3?dl=0
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I'm currently more focused on smaller additions before I start adding more bombastic attacks. But there are desires to add a black hole attack to fill in the role of the BFG.Spaceman333 wrote:Description says Gardevoir can make black holes - so will that be a natural psychic attack as a BFG slot replacer or will there be an actual augmented BFG gun too?