
Oh man now i can't WAIT for HECU one!TommyGalano5 wrote:Also "Here's the beer I owe ya"
Oh man now i can't WAIT for HECU one!TommyGalano5 wrote:Also "Here's the beer I owe ya"
Good StuffNinlhil wrote:Was playing B. DOOM64 recently, and the rifle that was used just didn't do it for me. That launched this little lark of a project.-Reskinned basically all the weapons from the game. Gave the Pistol a bit of clean up and tried to make it look closer to a Desert Eagle.
-Shotgun got cleaned up and the front barrel clamp removed, leaving the hexagonal shape to the muzzle.
-Super Shotgun got new details.
-Rifle was edited from screenshots of a 3D model. Kind of a cross between a Mare's Leg and an AK.
-Chaingun got totally reworked, adding a body and drum magazine... and brought back the blue muzzle flash from original D64 because I always thought it was cool.
-Rocket Launcher got cleaned up and a Magazine.
-Plasmagun got some cleanup, new details and muzzle flashes.
-BFG got some new detail (mostly because I was teaching myself about brightmaps and may have gone overboard)
-Unmaker got some cleanup, new muzzle flash and it's idle animation now has a pulsing light.
Just thought I'd share and let them out into the world. Credit goes to id Software, SGT Mark, Logan McCloud and Jack Sharpe. I'll figure out how to upload the complete .zip if there's interest... as right now I don't know how.
I like it, and i use the original one alot... you can find it on realm667 by Captain Toenail... ( only reason i know that is i've been researching names for a credits list... )ElectricPulse wrote:Just a quick enhancement of the very well-known sentry turret:
I actually don't know who made the original turret, but the new chaingun and ammo belt are the Chaingun guy's ones.
Cool,Could you make the secret pistol from Doom Eternal?
Hey Osjc, sorry for any inconvenience but i need to alarm you that it seems MediaFire fucked up the image quality and you might need to reupload this with another image hosting site, prefarably Imgur.com. Thanks MediaFire, REALLY cool.osjclatchford wrote:some work I've done to this old pdw sprite:
makes me think of the quake2 smg...
odd, seems its decided to convert it onto a jpeg, it SHOULD stay as png as thats what its saved in the mediafire archive asDOOMPiter wrote:Hey Osjc, sorry for any inconvenience but i need to alarm you that it seems MediaFire fucked up the image quality and you might need to reupload this with another image hosting site, prefarably Imgur.com. Thanks MediaFire, REALLY cool.osjclatchford wrote:some work I've done to this old pdw sprite:
makes me think of the quake2 smg...
SGT. Shivers already made oneRabbito2 wrote:Cool,Could you make the secret pistol from Doom Eternal?
https://imagenesgamers.canalrcn.com/Img ... istola.jpg
As someone with experience making reskin mods I'd absolutely love to use theseNinlhil wrote:Was playing B. DOOM64 recently, and the rifle that was used just didn't do it for me. That launched this little lark of a project.-Reskinned basically all the weapons from the game. Gave the Pistol a bit of clean up and tried to make it look closer to a Desert Eagle.
-Shotgun got cleaned up and the front barrel clamp removed, leaving the hexagonal shape to the muzzle.
-Super Shotgun got new details.
-Rifle was edited from screenshots of a 3D model. Kind of a cross between a Mare's Leg and an AK.
-Chaingun got totally reworked, adding a body and drum magazine... and brought back the blue muzzle flash from original D64 because I always thought it was cool.
-Rocket Launcher got cleaned up and a Magazine.
-Plasmagun got some cleanup, new details and muzzle flashes.
-BFG got some new detail (mostly because I was teaching myself about brightmaps and may have gone overboard)
-Unmaker got some cleanup, new muzzle flash and it's idle animation now has a pulsing light.
Just thought I'd share and let them out into the world. Credit goes to id Software, SGT Mark, Logan McCloud and Jack Sharpe. I'll figure out how to upload the complete .zip if there's interest... as right now I don't know how.