Was playing B. DOOM64 recently, and the rifle that was used just didn't do it for me. That launched this little lark of a project.
-Reskinned basically all the weapons from the game. Gave the Pistol a bit of clean up and tried to make it look closer to a Desert Eagle.
-Shotgun got cleaned up and the front barrel clamp removed, leaving the hexagonal shape to the muzzle.
-Super Shotgun got new details.
-Rifle was edited from screenshots of a 3D model. Kind of a cross between a Mare's Leg and an AK.
-Chaingun got totally reworked, adding a body and drum magazine... and brought back the blue muzzle flash from original D64 because I always thought it was cool.
-Rocket Launcher got cleaned up and a Magazine.
-Plasmagun got some cleanup, new details and muzzle flashes.
-BFG got some new detail (mostly because I was teaching myself about brightmaps and may have gone overboard)
-Unmaker got some cleanup, new muzzle flash and it's idle animation now has a pulsing light.
Just thought I'd share and let them out into the world. Credit goes to id Software, SGT Mark, Logan McCloud and Jack Sharpe. I'll figure out how to upload the complete .zip if there's interest... as right now I don't know how.