How to change GZDoom Startup color theme + Doom map color?

Ask about ACS, DECORATE, ZScript, or any other scripting questions here!

Moderator: GZDoom Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.

Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
Post Reply
User avatar
Graaicko
Posts: 532
Joined: Tue Jun 17, 2014 11:22 pm
Graphics Processor: nVidia (Legacy GZDoom)

How to change GZDoom Startup color theme + Doom map color?

Post by Graaicko »

Hey, I was wondering how to change the color of the font that starts up when a mod is launched? Since we are talking about changing the colors of something, I was also wondering if you can change the color of the map and the lindefs it reveals?
User avatar
Player701
 
 
Posts: 1710
Joined: Wed May 13, 2009 3:15 am
Graphics Processor: nVidia with Vulkan support
Contact:

Re: How to change GZDoom Startup color theme + Doom map colo

Post by Player701 »

I'm not exactly sure what you mean by "color theme" here, but I know you can tweak the startup screen in a few ways (and that includes the colors) via the GAMEINFO lump. And as for the colors on the automap, I don't think they can be customized by a mod. But you can set up your own color scheme in GZDoom itself via the "Automap Options" menu. (you may need to switch to the "Full options menu" for that first, though)
User avatar
Graaicko
Posts: 532
Joined: Tue Jun 17, 2014 11:22 pm
Graphics Processor: nVidia (Legacy GZDoom)

Re: How to change GZDoom Startup color theme + Doom map colo

Post by Graaicko »

Ahh, Thanks. I have been wondering how to change the color codes forever. Could not find any info about it whats so ever (probably my wording.)
Didn't realize it was so easy.

So create a GAMEINFO lump, then add:

Code: Select all

STARTUPTITLE = "My Custom Title" <--- Wad Name
STARTUPCOLORS = "E10600", "338331" <--- Startup Colors
And to make it even more convenient, I will add a hex color selecter I used to select the color coodes.
https://www.color-hex.com/
User avatar
SanyaWaffles
Posts: 861
Joined: Thu Apr 25, 2013 12:21 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Windows 11 for the Motorola Powerstack II
Graphics Processor: nVidia with Vulkan support
Location: The Corn Fields
Contact:

Re: How to change GZDoom Startup color theme + Doom map colo

Post by SanyaWaffles »

Player701 wrote:And as for the colors on the automap, I don't think they can be customized by a mod.
https://zdoom.org/wiki/MAPINFO/Automap_definition

Yeah you can. You just create a MAPINFO/ZMAPINFO with this either included or in the file itself.
User avatar
Player701
 
 
Posts: 1710
Joined: Wed May 13, 2009 3:15 am
Graphics Processor: nVidia with Vulkan support
Contact:

Re: How to change GZDoom Startup color theme + Doom map colo

Post by Player701 »

Geez, I could've sworn it wasn't there yesterday. (I knew I should've gotten more sleep...) Well, good to know it's possible, then. Thanks for claryfing this!
User avatar
Graaicko
Posts: 532
Joined: Tue Jun 17, 2014 11:22 pm
Graphics Processor: nVidia (Legacy GZDoom)

Re: How to change GZDoom Startup color theme + Doom map colo

Post by Graaicko »

SanyaWaffles wrote:
Player701 wrote:Yeah you can. You just create a MAPINFO/ZMAPINFO with this either included or in the file itself.
Keeewl, thanks.
Post Reply

Return to “Scripting”