The issue in a nutshell: https://i.imgur.com/6IxSbDZ.png
The two floors with F_SKY1 don't connect through the lower texture the way the ceilings do with the upper texture, which is how the sky hack has always worked. Some way of enabling it to work on the lower texture as well would be great. I'm unsure on what the best way of implementing it would be; maybe as a MAPINFO option.
Map option to extend the sky hack to lower textures
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Re: Map option to extend the sky hack to lower textures
Doesn't it work if you keep the lower texture empty?
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Re: Map option to extend the sky hack to lower textures
... So it does.
Nevermind.
EDIT: Oh, actually there's an issue with that. If your viewpoint height is below the higher floor, it makes a HOM. https://i.imgur.com/50rJ5iy.png
Nevermind.
EDIT: Oh, actually there's an issue with that. If your viewpoint height is below the higher floor, it makes a HOM. https://i.imgur.com/50rJ5iy.png