- - Scale factor: 1.0
- Status bar scale: 6 (or scale to fullscreen), 8
- HUD preserves aspect ratio: true
I've observed it in GZDoom 4.5.0, g4.6pre-50-gd8164e005 (default config besides the parameter changes and texture filtering off), and even the earliest copy of GZDoom I had left (g2.3pre-196-gc3ced58). It seemed to only occur on all ZDoom based source ports I have, it didn't for example occur in PRBoom+.
It's probably the definition of nitpicky but it has driven me insane since I switched monitors.
GZDoom 4.5.0 (fullscreen/zoom in to see the gap)

PRBoom+ (no pixel gap)
[imgur]https://i.imgur.com/2z9BEpL[/imgur]
