Resource Request thread *Read 1st post*
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Superdave938
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Re: Resource Request thread *Read 1st post*
I'm looking for a complete spritesheet of the final doom PSX super shotgun, does anyone have one?
Re: Resource Request thread *Read 1st post*
Anyone got a scopeless PSG-1 sprite? a single frame is enough.
- TommyGalano5
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Re: Resource Request thread *Read 1st post*
Does anybody have the DooM3 Lost Soul sprites? TY in advance
- iSpook
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Re: Resource Request thread *Read 1st post*
There aren't any of the vanilla D3 lost soul, but there are the forgotten sprites floating around.TommyGalano5 wrote:Does anybody have the DooM3 Lost Soul sprites? TY in advance
I'm looking one of the older Doom 3 Pistol pickup sprites, not the tiny, barely detailed one (For a reference, it's the one in Zikshadow's Doom 3 HD sprite addon).
Re: Resource Request thread *Read 1st post*
Hey, can I get some good franken-spritable weapons?
- Unknown_Horse
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Re: Resource Request thread *Read 1st post*
I am looking for a smooth death animation for the brown nazi from wolfenstein 3d (I need at least 6 frames)
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Re: Resource Request thread *Read 1st post*
hi! I absolutely adored the blood announcer for scoredoom. But unfortunately, that port is super old. is there anybody who could make the announcer work for single player, like scoredoom? I don't need scoring, just random quotes whenever I shoot people, or get a multikill, for example.
- The Philosopher
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Re: Resource Request thread *Read 1st post*
Anybody have Idle Marine sprites?
- Unknown_Horse
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Re: Resource Request thread *Read 1st post*
The Philosopher wrote:Anybody have Idle Marine sprites?
Maybe these sprites could be usefull:
https://i.pinimg.com/564x/9b/60/f8/9b60 ... b82f9d.jpg
https://tcrf.net/images/d/d2/Doom-doomguy-atak_1.png
- The Philosopher
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Re: Resource Request thread *Read 1st post*
i remember there was a Zombie Fodde sprite with bloody hands and human skin colo, anyone have it?
- The Philosopher
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Re: Resource Request thread *Read 1st post*
anyone have red medikit and stimpack sprites?
- sergeirocks100
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Re: Resource Request thread *Read 1st post*
https://amel.pw/trevie/MEDIA0doom.pngThe Philosopher wrote:anyone have red medikit and stimpack sprites?
https://amel.pw/trevie/STIMA0doom.png
Here you go.
Re: Resource Request thread *Read 1st post*
Needing someone to turn this weapon https://www.youtube.com/watch?v=JPhsoyLrycA into a sprite,pulling the gun out,idle,firing,aiming plus both reloading animations sprites,it's for a small mini-mod I already ripped sounds for and I would put your name in the credits
If possible,keep the hands of the video I sent above,or if not,please use Blood or Duke hands,thanks to anyone in advance if they give this a try!
Also most preferably,send the sprites separated and named as what they are used for and with transparent backgrounds
If possible,keep the hands of the video I sent above,or if not,please use Blood or Duke hands,thanks to anyone in advance if they give this a try!
Also most preferably,send the sprites separated and named as what they are used for and with transparent backgrounds
Re: Resource Request thread *Read 1st post*
Could somebody help out by "filling in the blanks" of this sprite
I do not know if the problem lies with the source of the sprite itself or if it is a problem with the utility used for viewing/extracting.
I do not know if the problem lies with the source of the sprite itself or if it is a problem with the utility used for viewing/extracting.