SVNHRNS/SVNEYES

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Gez
 
 
Posts: 17934
Joined: Fri Jul 06, 2007 3:22 pm

Re: SVNHRNS/SVNEYES

Post by Gez »

cortlong50 wrote:also thank you mods for not moving this to dead shit, and not shaming the requestors too hard. glad to see youre all still here kicking ass.
Haha, yeah. I was kind of half-expecting it to happen but it's nice it didn't. These screenshots look great!
User avatar
Ferretmanjcdenton
Posts: 416
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: SVNHRNS/SVNEYES

Post by Ferretmanjcdenton »

ABSOLUTELY AMAZING ...love it .. again.cant wait for it ..
User avatar
cortlong50
Posts: 753
Joined: Mon Jun 24, 2013 7:12 pm
Location: UT-WA

Re: SVNHRNS/SVNEYES

Post by cortlong50 »

when you need that horsepower for that bloom.
(for the record, playing doom on an ultrawide is a transcendental experience)

THE PROJECT IS STILL ALIVE!

[imgur]https://i.imgur.com/v5AqDPY.png[/imgur]



CLICK THE SECOND LINK FOR A LAME ASS FLEX :)
Last edited by cortlong50 on Thu Dec 09, 2021 2:45 pm, edited 1 time in total.
dddstudio
Posts: 6
Joined: Tue Nov 10, 2020 3:52 am

Re: SVNHRNS/SVNEYES

Post by dddstudio »

Wow, this looks really cool. Can't wait :)
User avatar
cortlong50
Posts: 753
Joined: Mon Jun 24, 2013 7:12 pm
Location: UT-WA

Re: SVNHRNS/SVNEYES

Post by cortlong50 »

dddstudio wrote:Wow, this looks really cool. Can't wait :)
ive unfortunately been working on it forever because i sit here and hit it for like 3 months SUPER hard then I get burned out and get obsessed with another game (right now its fallout 4) but HOPEFULLY once I finish this second map (there are 8) then I can tighten a few things up and get this thing released. its been WAY too long. and at this point im worried about the advances in the engine that might make things not work...either way I am going to release an older version of GZDOOM to include with it just in case it acts funky.

but yeah...shes coming. if i had worked on it consistently it wouldve been out three years ago.
User avatar
Ferretmanjcdenton
Posts: 416
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: SVNHRNS/SVNEYES

Post by Ferretmanjcdenton »

I really hope you gonna Finnish that amazing map pack..
Like I said .. looks Unbelievable amazing..
I love more realistic themed maps ..
I use 5 different versions of gz and lzdoom ..
(Delta touch on Android) so I hope I'll be able to play it .
User avatar
OrbitalSpaceGarbage
Posts: 5
Joined: Thu Jun 27, 2019 7:12 am
Graphics Processor: nVidia (Modern GZDoom)

Re: SVNHRNS/SVNEYES

Post by OrbitalSpaceGarbage »

Glad to see this is still alive, love the aesthetic on this.
User avatar
Siorus
Posts: 9
Joined: Mon Jun 15, 2020 2:07 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: North Spain

Re: SVNHRNS/SVNEYES

Post by Siorus »

Nice to see this active. I just stumbled upon it and I am drooling. Also, really nice background, with real-life physics references.
User avatar
cortlong50
Posts: 753
Joined: Mon Jun 24, 2013 7:12 pm
Location: UT-WA

Re: SVNHRNS/SVNEYES

Post by cortlong50 »











Hmmm...seems like the imgur links are broken. Thats a shame

either way, here is an update. still in progress. i was hoping id be done by now but life happens. currently working on a movie and working full time. so this has taken the backseat a ton of times. but it will release.

huge shoutout to the mods for reactivating my account so quickly. you guys are the best.


https://imgur.com/a/ltsmpwT HERE IS A LINK FOR THE ALBUM
Gez
 
 
Posts: 17934
Joined: Fri Jul 06, 2007 3:22 pm

Re: SVNHRNS/SVNEYES

Post by Gez »

cortlong50 wrote:[imgur]https://i.imgur.com/v5AqDPY[/imgur]









Hmmm...seems like the imgur links are broken. Thats a shame
Fixed, you just need to remove the file extension. (I honestly don't know why the extension needs to be removed... Or why the first image of the lot, which was the only one with an extension, broke the rest of them as well.)



Anyway, those screenshots look good! :D
User avatar
Rachael
Posts: 13794
Joined: Tue Jan 13, 2004 1:31 pm
Preferred Pronouns: She/Her

Re: SVNHRNS/SVNEYES

Post by Rachael »

Gez wrote:Fixed, you just need to remove the file extension. (I honestly don't know why the extension needs to be removed... Or why the first image of the lot, which was the only one with an extension, broke the rest of them as well.)
I tried a lot to try and fix it so it would work with or without an extension but it's a quirk with phpBB.
Gez wrote:Anyway, those screenshots look good! :D
^ Seconded.
User avatar
cortlong50
Posts: 753
Joined: Mon Jun 24, 2013 7:12 pm
Location: UT-WA

Re: SVNHRNS/SVNEYES

Post by cortlong50 »

Thanks for jumping on that so fast!

Who knows. Computers are weird. That’s about the only takeaway I have form working in IT hahaha. Thanks! Glad to see some familiar faces still holding it down over here.
User avatar
dawnbreez
Posts: 206
Joined: Wed Jul 08, 2015 12:29 pm

Re: SVNHRNS/SVNEYES

Post by dawnbreez »

The hype train continues! Will this mapset come with weapons, or are you just testing with a weaponmod?
thugsta
Posts: 150
Joined: Mon Jan 21, 2019 10:10 am

Re: SVNHRNS/SVNEYES

Post by thugsta »

cortlong50 wrote:.
This truly does go beyond amazingly fantastic, surely this will be a nomination for the awards. Looking forward to this, i too like realistic feeling places.

By the way, i think you teased a release date that no one noticed...
03/18/2022
I see what your doing there :ugeek: :)
dddstudio
Posts: 6
Joined: Tue Nov 10, 2020 3:52 am

Re: SVNHRNS/SVNEYES

Post by dddstudio »

Can't wait to see this one released. :) Any updates?

Return to “Levels”