Menus that have TranslateKeyboardEvents() returning false still don't receive keyboard repeat events even though they probably should if they are explicitly asking not to have any keyboard events translated.
This is caused by these lines in menu.cpp not checking for TranslateKeyboardEvents.
TranslateKeyboardEvents() == false still stops repeat events
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Re: TranslateKeyboardEvents() == false still stops repeat ev
I've put in a pull request for this: https://github.com/coelckers/gzdoom/pull/1241
