Thanks in advance.
My ZMAPINFO
Code: Select all
Include DefaultMap.txt
GameInfo
{
IntermissionMusic = "$INTERMUS"
MenuFontColor_Title = "UNTRANSLATED"
CursorPic = "CURSOR"
}
ClearEpisodes
Episode MAP01
{
Name = "$MNU_TSGUTD"
}
Episode MAP09
{
Name = "$MNU_TWGD"
}
Episode MAP17
{
Name = "$MNU_TGOT"
}
Episode MAP25
{
Name = "$MNU_IDBD"
}
Episode MAP33
{
Name = "$MNU_TSP"
}
ClearSkills
Skill Baby
{
SpawnFilter = Baby
Name = "$SKILL_BABY"
Key = "i"
EasyBossBrain
AutoUseHealth
AmmoFactor = 2
DamageFactor = 0.5
}
Skill Easy
{
SpawnFilter = Easy
Name = "$SKILL_EASY"
Key = "n"
EasyBossBrain
}
Skill Normal
{
SpawnFilter = Normal
Name = "$SKILL_NORMAL"
Key = "h"
DefaultSkill
}
Skill Hard
{
SpawnFilter = Hard
Name = "$SKILL_HARD"
Key = "u"
}
Automap
{
YourColor = "00 77 00"
WallColor = "77 00 00"
}
AddDefaultMap
{
Cluster = 1
Sky1 = "SPACESKY"
}
Map MAP01 Lookup "HUSTR_1"
{
Music = "D_TUNLS"
Next = "MAP02"
}
Map MAP02 Lookup "HUSTR_2"
{
Music = "O_PRCNG"
Next = "MAP03"
}
Map MAP03 Lookup "HUSTR_3"
{
Music = "R_GAMMA"
Next = "MAP04"
SecretNext = "MAP56"
}
Map MAP04 Lookup "HUSTR_4"
{
Music = "C_CMAND"
Next = "MAP05"
}
Map MAP05 Lookup "HUSTR_5"
{
Music = "$MAPMUS_5"
Next = "MAP06"
}
Map MAP06 Lookup "HUSTR_6"
{
Music = "$MAPMUS_6"
Next = "MAP07"
}
Map MAP07 Lookup "HUSTR_7"
{
Music = "$MAPMUS_7"
Next = "MAP08"
}
Map MAP08 Lookup "HUSTR_8"
{
Music = "$MAPMUS_8"
Next = "MAP09"
}
AddDefaultMap
{
Sky1 = "SKY02"
}
Map MAP09 Lookup "HUSTR_9"
{
Music = "$MAPMUS_9"
Next = "MAP10"
}
Map MAP10 Lookup "HUSTR_10"
{
Music = "$MAPMUS_10"
Next = "MAP11"
}
Map MAP11 Lookup "HUSTR_11"
{
Music = "$MAPMUS_11"
Next = "MAP12"
}
Map MAP12 Lookup "HUSTR_12"
{
Music = "$MAPMUS_12"
Next = "MAP13"
}
Map MAP13 Lookup "HUSTR_13"
{
Music = "$MAPMUS_13"
Sky1 = "FIRESK00"
Next = "MAP14"
}
Map MAP14 Lookup "HUSTR_14"
{
Music = "$MAPMUS_14"
Next = "MAP15"
}
Map MAP15 Lookup "HUSTR_15"
{
Music = "$MAPMUS_15"
Next = "MAP16"
SecretNext = "MAP55"
}
AddDefaultMap
{
Sky1 = "FIRESK00"
}
Map MAP16 Lookup "HUSTR_16"
{
Music = "$MAPMUS_16"
Next = "MAP17"
}
Map MAP17 Lookup "HUSTR_17"
{
Music = "$MAPMUS_17"
Next = "MAP18"
}
Map MAP18 Lookup "HUSTR_18"
{
Music = "$MAPMUS_18"
Next = "MAP19"
}
Map MAP19 Lookup "HUSTR_19"
{
Music = "$MAPMUS_19"
Next = "MAP20"
}
Map MAP20 Lookup "HUSTR_20"
{
Music = "$MAPMUS_20"
Next = "MAP21"
}
Map MAP21 Lookup "HUSTR_21"
{
Music = "$MAPMUS_21"
Next = "MAP22"
}
Map MAP22 Lookup "HUSTR_22"
{
Music = "$MAPMUS_22"
Next = "MAP23"
}
Map MAP23 Lookup "HUSTR_23"
{
Music = "$MAPMUS_23"
Next = "MAP24"
}
AddDefaultMap
{
Sky1 = "GOLDSKY"
}
Map MAP24 Lookup "HUSTR_24"
{
Music = "$MAPMUS_24"
Next = "MAP25"
}
Map MAP25 Lookup "HUSTR_25"
{
Music = "U_WSPRS"
Next = "MAP26"
SecretNext = "MAP60"
}
Map MAP26 Lookup "HUSTR_26"
{
Music = "$MAPMUS_26"
Next = "MAP27"
}
Map MAP27 Lookup "HUSTR_27"
{
Music = "$MAPMUS_27"
Next = "MAP28"
SecretNext = "MAP60"
}
Map MAP28 Lookup "HUSTR_28"
{
Music = "$MAPMUS_28"
Next = "MAP29"
}
Map MAP29 Lookup "HUSTR_29"
{
Music = "$MAPMUS_29"
Next = "MAP30"
SecretNext = "MAP57"
}
Map MAP30 Lookup "HUSTR_30"
{
Music = "$MAPMUS_30"
Sky1 = "FIRESK00"
Next = "D1END"
}
Map D1END Lookup "HUSTR_31"
{
Music = "$DEND_1"
NoIntermission
NoAutoSaveHint
Next = "MAP31"
}
AddDefaultMap
{
Cluster = 2
Sky1 = "SKY04"
}
Map MAP31 Lookup "HUSTR_31"
{
Music = "$MAPMUS_31"
Next = "MAP32"
}
Map MAP32 Lookup "HUSTR_32"
{
Music = "$MAPMUS_32"
Next = "MAP33"
}
Map MAP33 Lookup "HUSTR_33"
{
Music = "$MAPMUS_33"
Next = "MAP34"
}
Map MAP34 Lookup "HUSTR_34"
{
Music = "$MAPMUS_34"
Sky1 = "SKY01"
Next = "MAP35"
}
Map MAP35 Lookup "HUSTR_35"
{
Music = "$MAPMUS_35"
Next = "MAP36"
}
Map MAP36 Lookup "HUSTR_36"
{
Music = "$MAPMUS_36"
Next = "MAP37"
}
Map MAP37 Lookup "HUSTR_37"
{
Music = "$MAPMUS_37"
Next = "MAP38"
}
Map MAP38 Lookup "HUSTR_38"
{
Music = "$MAPMUS_38"
Sky1 = "SKY01"
Next = "MAP39"
}
Map MAP39 Lookup "HUSTR_39"
{
Music = "$MAPMUS_39"
Next = "MAP40"
}
Map MAP40 Lookup "HUSTR_40"
{
Music = "$MAPMUS_40"
Next = "MAP41"
}
Map MAP41 Lookup "HUSTR_41"
{
Music = "$MAPMUS_41"
Next = "MAP42"
}
AddDefaultMap
{
Sky1 = "SKY05"
}
Map MAP42 Lookup "HUSTR_42"
{
Music = "$MAPMUS_42"
Next = "MAP43"
}
Map MAP43 Lookup "HUSTR_43"
{
Music = "$MAPMUS_43"
Next = "MAP44"
}
Map MAP44 Lookup "HUSTR_44"
{
Music = "$MAPMUS_44"
Next = "MAP45"
SecretNext = "MAP58"
}
Map MAP45 Lookup "HUSTR_45"
{
Music = "$MAPMUS_45"
Next = "MAP46"
}
Map MAP46 Lookup "HUSTR_46"
{
Music = "$MAPMUS_46"
Next = "MAP47"
}
Map MAP47 Lookup "HUSTR_47"
{
Music = "$MAPMUS_47"
Next = "MAP48"
}
AddDefaultMap
{
Sky1 = "SKY06"
}
Map MAP48 Lookup "HUSTR_48"
{
Music = "$MAPMUS_48"
Next = "MAP49"
}
Map MAP49 Lookup "HUSTR_49"
{
Music = "$MAPMUS_49"
Next = "MAP50"
}
Map MAP50 Lookup "HUSTR_50"
{
Music = "$MAPMUS_50"
Next = "MAP51"
}
Map MAP51 Lookup "HUSTR_51"
{
Music = "$MAPMUS_51"
Next = "MAP52"
}
Map MAP52 Lookup "HUSTR_52"
{
Music = "$MAPMUS_52"
Next = "MAP53"
}
Map MAP53 Lookup "HUSTR_53"
{
Music = "$MAPMUS_53"
Next = "MAP54"
}
Map MAP54 Lookup "HUSTR_54"
{
Music = "$MAPMUS_54"
Sky1 = "SKY07"
Next = "D2END"
}
Map D2END Lookup "FHUSTR_1"
{
Music = "$DEND_2"
NoIntermission
NoAutoSaveHint
Next = "MAP61"
}
Map MAP55 Lookup "HUSTR_55"
{
Music = "$MAPMUS_55"
Sky1 = "SKY01"
Next = "MAP16"
}
Map MAP56 Lookup "HUSTR_56"
{
Music = "$MAPMUS_56"
Sky1 = "SKY01"
Next = "MAP04"
}
Map MAP57 Lookup "HUSTR_57"
{
Music = "$MAPMUS_57"
Sky1 = "SKY04"
Next = "MAP30"
}
Map MAP58 Lookup "HUSTR_58"
{
Music = "$MAPMUS_58"
Sky1 = "SKY04"
Next = "MAP45"
SecretNext = "MAP59"
}
Map MAP59 Lookup "HUSTR_59"
{
Music = "$MAPMUS_59"
Sky1 = "SKY01"
Next = "MAP45"
}
Map MAP60 Lookup "HUSTR_60"
{
Music = "$MAPMUS_60"
Sky1 = "SKY07"
Next = "MAP26"
}
AddDefaultMap
{
Cluster = 3
}
Map MAP61 Lookup "FHUSTR_1"
{
Music = "$FMAPMUS_1"
Sky1 = "SKY04"
Next = "MAP62"
}
Map MAP62 Lookup "FHUSTR_2"
{
Music = "$FMAPMUS_2"
Sky1 = "SKY08"
Next = "MAP63"
}
Map MAP63 Lookup "FHUSTR_3"
{
Music = "$FMAPMUS_3"
Sky1 = "SKY04"
Next = "MAP64"
}
Map MAP64 Lookup "FHUSTR_4"
{
Music = "$FMAPMUS_4"
Sky1 = "SKY08"
Next = "MAP65"
}
Map MAP65 Lookup "FHUSTR_5"
{
Music = "$FMAPMUS_5"
Sky1 = "SKY04"
Next = "MAP66"
}
Map MAP66 Lookup "FHUSTR_6"
{
Music = "$FMAPMUS_6"
Sky1 = "SKY04"
Next = "MAP67"
}
Map MAP67 Lookup "FHUSTR_7"
{
Music = "$FMAPMUS_7"
Sky1 = "SKY08"
Next = "MAP68"
}
Map MAP68 Lookup "FHUSTR_8"
{
Music = "$FMAPMUS_8"
Sky1 = "SKY08"
Next = "MAP69"
}
Map MAP69 Lookup "FHUSTR_9"
{
Music = "$FMAPMUS_9"
Sky1 = "SKY08"
Next = "MAP70"
}
Map MAP70 Lookup "FHUSTR_10"
{
Music = "$FMAPMUS_10"
Sky1 = "SKY04"
Next = "MAP71"
}
Map MAP71 Lookup "FHUSTR_11"
{
Music = "$FMAPMUS_11"
Sky1 = "SKY08"
Next = "MAP72"
}
Map MAP72 Lookup "FHUSTR_12"
{
Music = "$FMAPMUS_12"
Sky1 = "SKY04"
Next = "MAP73"
}
Map MAP73 Lookup "FHUSTR_13"
{
Music = "$FMAPMUS_13"
Sky1 = "SKY08"
Next = "D3END"
}
Map D3END Lookup "FHUSTR_14"
{
Music = "$DEND_3"
NoIntermission
NoAutoSaveHint
Next = "MAP74"
}
Map MAP74 Lookup "FHUSTR_14"
{
Music = "$FMAPMUS_14"
Sky1 = "SKY04"
Next = "MAP75"
}
Map MAP75 Lookup "FHUSTR_15"
{
Music = "$FMAPMUS_15"
Sky1 = "SKY04"
Next = "MAP76"
}
Map MAP76 Lookup "FHUSTR_16"
{
Music = "$FMAPMUS_16"
Sky1 = "SKY04"
Next = "MAP77"
}
Map MAP77 Lookup "FHUSTR_17"
{
Music = "$FMAPMUS_17"
Sky1 = "SKY08"
Next = "MAP78"
}
Map MAP78 Lookup "FHUSTR_18"
{
Music = "$FMAPMUS_18"
Sky1 = "SKY06"
Next = "MAP79"
}
Map MAP79 Lookup "FHUSTR_19"
{
Music = "$FMAPMUS_19"
Sky1 = "SKY08"
Next = "MAP80"
}
Map MAP80 Lookup "FHUSTR_20"
{
Music = "$FMAPMUS_20"
Sky1 = "SKY08"
Next = "MAP81"
}
Map MAP81 Lookup "FHUSTR_21"
{
Music = "$FMAPMUS_21"
Sky1 = "SKY03"
Next = "MAP82"
}
Map MAP82 Lookup "FHUSTR_22"
{
Music = "$FMAPMUS_22"
Sky1 = "SKY03"
Next = "MAP83"
}
Map MAP83 Lookup "FHUSTR_23"
{
Music = "$FMAPMUS_23"
Sky1 = "FIRESK00"
Next = "MAP84"
}
Map MAP84 Lookup "FHUSTR_24"
{
Music = "$FMAPMUS_24"
Sky1 = "FIRESK00"
Next = "D4END"
}
Map D4END Lookup "FHUSTR_25"
{
Music = "$DEND_4"
NoIntermission
NoAutoSaveHint
Next = "MAP85"
}
Map MAP85 Lookup "FHUSTR_25"
{
Music = "$FMAPMUS_25"
Sky1 = "SKY04"
Next = "MAP86"
}
Map MAP86 Lookup "FHUSTR_26"
{
Music = "$FMAPMUS_26"
Sky1 = "SKY04"
Next = "MAP87"
}
Map MAP87 Lookup "FHUSTR_27"
{
Music = "$FMAPMUS_27"
Sky1 = "SKY04"
Next = "MAP88"
}
Map MAP88 Lookup "FHUSTR_28"
{
Music = "$FMAPMUS_28"
Sky1 = "SKY04"
Next = "MAP89"
}
Map MAP89 Lookup "FHUSTR_29"
{
Music = "$FMAPMUS_29"
Sky1 = "SKY04"
Next = "MAP90"
}
Map MAP90 Lookup "FHUSTR_30"
{
Music = "$FMAPMUS_30"
Sky1 = "SKY01"
Next = "D5END"
}
Include "CAST.TXT"
Map D5END ""
{
Music = "$DEND_5"
NoIntermission
NoAutoSaveHint
Next = "EndGameC"
}
Code: Select all
[enu default]
// Item Pickup Messages
GOTARMOR = "You pick up the armor.";
GOTMEGA = "You got the MegaArmor!";
GOTHTHBONUS = "You pick up a health bonus.";
GOTARMBONUS = "You pick up an armor bonus.";
GOTSTIM = "You pick up a stimpack.";
GOTMEDINEED = "You pick up a medikit.";
GOTMEDIKIT = "You pick up a medikit.";
GOTBLUECARD = "You pick up a blue keycard.";
GOTYELWCARD = "You pick up a yellow keycard.";
GOTREDCARD = "You pick up a red keycard.";
GOTBLUESKUL = "You pick up a blue skull key.";
GOTYELWSKUL = "You pick up a yellow skull key.";
GOTREDSKUL = "You pick up a red skull key.";
GOTINVIS = "Partial Invisibility!";
GOTVISOR = "Light Amplification Goggles";
GOTMSPHERE = "Mega Sphere!";
GOTSHELLBOX = "Picked up a box of shells.";
GOTBACKPACK = "You got the backpack!";
// Need Key Messages
PD_BLUEO = "You need a blue key.";
PD_REDO = "You need a red key.";
PD_YELLOWO = "You need a yellow key.";
PD_BLUEK = "You need a blue key.";
PD_REDK = "You need a red key.";
PD_YELLOWK = "You need a yellow key.";
PD_BLUECO = "You need a blue key.";
PD_REDCO = "You need a red key.";
PD_YELLOWCO = "You need a yellow key.";
PD_BLUESO = "You need a blue key.";
PD_REDSO = "You need a red key.";
PD_YELLOWSO = "You need a yellow key.";
// Cheat Messages
STSTR_DQDON = "All Powerful Mode ON.";
STSTR_DQDOFF = "All Powerful Mode OFF.";
STSTR_KFAADDED = "Lots Of Goodies!";
STSTR_FAADDED = "Lots Of Goodies! (no keys)";
// Cries Of Doom Level MUSIC
PSXTITLE = "TITLE";
INTERMUS = "INTER";
PSXCRDTS = "CRDTS";
MAPMUS_0 = "FORTD";
MAPMUS_1 = "D_TUNLS";
MAPMUS_2 = "O_PRCNG";
MAPMUS_3 = "R_GAMMA";
MAPMUS_4 = "C_CMAND";
MAPMUS_25 = "U_WSPRS";
// Cries of DOOM: Episode 1 Level names
HUSTR_1 = "UAC Storage Area";
HUSTR_2 = "The Seas Ran Red With Blood";
HUSTR_3 = "Toxins Unrefined";
HUSTR_4 = "The Impossible Planet";
HUSTR_5 = "The Terror of Torment";
HUSTR_6 = "Downward Spiral";
HUSTR_7 = "Cries Of Doom";
HUSTR_8 = "The Satan Pit";
// Cries of DOOM: Episode 2 Level names
HUSTR_9 = "tbc";
HUSTR_10 = "tbc";
HUSTR_11 = "tbc";
HUSTR_12 = "tbc";
HUSTR_13 = "tbc";
HUSTR_14 = "tbc";
HUSTR_15 = "tbc";
HUSTR_16 = "tbc";
//Cries of DOOM: Episode 3 Level names
HUSTR_17 = "tbc";
HUSTR_18 = "tbc";
HUSTR_19 = "tbc";
HUSTR_20 = "tbc";
HUSTR_21 = "tbc";
HUSTR_22 = "tbc";
HUSTR_23 = "tbc";
HUSTR_24 = "tbc";
// Cries of DOOM: Episode 4 Level names
HUSTR_25 = "The Dark Place";
HUSTR_26 = "tbc";
HUSTR_27 = "tbc";
HUSTR_28 = "tbc";
HUSTR_29 = "tbc";
HUSTR_30 = "tbc";
HUSTR_31 = "tbc";
HUSTR_32 = "tbc";
// Cries of DOOM: Episode 5 Level names
HUSTR_33 = "tbc";
HUSTR_34 = "tbc";
HUSTR_35 = "tbc";
HUSTR_36 = "tbc";
HUSTR_37 = "tbc";
HUSTR_38 = "tbc";
HUSTR_39 = "tbc";
HUSTR_40 = "tbc";
// Nightmare Spectre Obituary
OB_NMSPECTREHIT = "%o was devoured by a nightmare spectre.";
// Skills
SKILL_BABY = "Don't Hurt Me";
SKILL_EASY = "Make Me Bleed";
SKILL_NORMAL = "Put Me On Life Support";
SKILL_HARD = "Kill Me To Death";
SKILL_VERYHARD = "Nightmare";
// Menu
MNU_NEWGAME = "New Game";
MNU_OPTIONS = "Options";
MNU_QUITGAME = "Quit Game";
MNU_LOADGAME = "Load Game";
MNU_SAVEGAME = "Save Game";
MNU_EPISODE = "Episode";
MNU_TSGUTD = "The Sea Gave Up The Dead";
MNU_TWGD = "The Wicked Go Down";
MNU_TGOT = "The Gnashing Of Teeth";
MNU_IDBD = "In Darkness Be Drowned";
MNU_TSP = "The Sinful Path";
MNU_SKILL = "Difficulty";
// Configuration
MNU_CONFIG = "Key Config";
MNU_MOUSE = "Mouse";
MNU_JOYSTICK = "Control Pad";
MNU_SOUND = "Sound";
MNU_VIDEO = "Video";
MNU_ADVANCED = "Advanced";
MNU_MAIN = "Main Menu";